M. Carvalho, Pâmela Melquiades Santana, Marisa de Souza Gouvea, G. Suszek
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In the theoretical foundation of this manuscript, resorted to applied scientific research that verifies the importance of the ludic in the context of regular basic education (HUIZINGA, 2000; MIRANDA, 2002; KISHIMOTO, 2017), of scientific and technological education (JORGE, 2017; PEIXE, 2014) and higher education, specifically, works carried out in the Agrarian Sciences (FUJIWARA; MARQUES, 2017; PEREIRA JUNIOR, 2014), among others. The methodology consisted in the elaboration of the ludic resources, according to the aforementioned areas, use of the material in an extensionist action of Programa Despertando Vocações para as Ciências Agrárias Pdv Agro, promoted by the Pró-Reitoria de Extensão of IFMS, in a school of Rede Municipal de Educação de Nova Andradina. And, finally, applying a questionnaire consisting of 4 questions of multiple choices via the Google form. The results revealed that this material contributes for participating students to know, understand and feel motivated to study some course in the areas of agrarian sciences. Based on these results, it is concluded that the Ludic resource is one of the resources that the institution can use in the process of disseminating their courses","PeriodicalId":176700,"journal":{"name":"DEMOCRATIZAÇÃO DO CONHECIMENTO E VALORIZAÇÃO PROFISSIONAL: CAMINHOS PARA O DESENVOLVIMENTO TECNOLÓGICO E SOCIAL","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"CONTRIBUIÇÕES DO JOGO DIDÁTICO PARA DESPERTAR O INTERESSE DE ESTUDANTES PARA AS CIÊNCIAS AGRÁRIAS\",\"authors\":\"M. Carvalho, Pâmela Melquiades Santana, Marisa de Souza Gouvea, G. 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In the theoretical foundation of this manuscript, resorted to applied scientific research that verifies the importance of the ludic in the context of regular basic education (HUIZINGA, 2000; MIRANDA, 2002; KISHIMOTO, 2017), of scientific and technological education (JORGE, 2017; PEIXE, 2014) and higher education, specifically, works carried out in the Agrarian Sciences (FUJIWARA; MARQUES, 2017; PEREIRA JUNIOR, 2014), among others. The methodology consisted in the elaboration of the ludic resources, according to the aforementioned areas, use of the material in an extensionist action of Programa Despertando Vocações para as Ciências Agrárias Pdv Agro, promoted by the Pró-Reitoria de Extensão of IFMS, in a school of Rede Municipal de Educação de Nova Andradina. And, finally, applying a questionnaire consisting of 4 questions of multiple choices via the Google form. 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引用次数: 0
摘要
本科学研究旨在分析教学游戏作为一种能够激发学生对农业科学课程兴趣的教学资源的贡献。为此,设计了与动物技术、农业工程和水果栽培相关的三种多米诺骨牌式教学游戏。在材料阐述的过程中,考虑到南马托格罗索州联邦教育学院(Instituto Federal education o Ciência e Tecnologia de马托格罗索州IFMS校区的特点和特殊性,该校区位于南马托格罗索州首府坎波格兰德300英里的新安德拉迪纳市。在本文的理论基础中,采用了应用科学研究,验证了ludic在常规基础教育背景下的重要性(HUIZINGA, 2000;米兰达,2002;KISHIMOTO, 2017),科技教育(JORGE, 2017;PEIXE, 2014)和高等教育,特别是在农业科学领域开展的工作(FUJIWARA;品牌,2017;PEREIRA JUNIOR, 2014)等。该方法包括根据上述领域,在IFMS的Pró-Reitoria de extensso促进的《Despertando方案Vocações para as Ciências Agrárias Pdv Agro》的推广行动中使用这些材料,该推广行动在新安德拉迪纳的Rede Municipal de educa o de Nova Andradina的一所学校进行。最后,通过谷歌表格填写一份由4个多选问题组成的问卷。结果表明,这些材料有助于参与的学生认识、理解和有动力学习农业科学领域的一些课程。在此基础上得出结论:Ludic资源是高校在课程传播过程中可以使用的资源之一
CONTRIBUIÇÕES DO JOGO DIDÁTICO PARA DESPERTAR O INTERESSE DE ESTUDANTES PARA AS CIÊNCIAS AGRÁRIAS
This scientific study aims to analyze the contribution of the didactic game as a pedagogical resource capable of arousing the interest of students for the Agrarian Sciences courses. To this end, three didactic games, domino style, related to the areas Zootechnics, Agricultural Engineering and Fruticulture were elaborated. In the process of material elaboration was considered, the characteristics and specificities of the Instituto Federal de Educação Ciência e Tecnologia de Mato Grosso do Sul IFMS campus, located in the city of Nova Andradina. 300 miles from Campo Grande, capital of the state of Mato Grosso do Sul MS. In the theoretical foundation of this manuscript, resorted to applied scientific research that verifies the importance of the ludic in the context of regular basic education (HUIZINGA, 2000; MIRANDA, 2002; KISHIMOTO, 2017), of scientific and technological education (JORGE, 2017; PEIXE, 2014) and higher education, specifically, works carried out in the Agrarian Sciences (FUJIWARA; MARQUES, 2017; PEREIRA JUNIOR, 2014), among others. The methodology consisted in the elaboration of the ludic resources, according to the aforementioned areas, use of the material in an extensionist action of Programa Despertando Vocações para as Ciências Agrárias Pdv Agro, promoted by the Pró-Reitoria de Extensão of IFMS, in a school of Rede Municipal de Educação de Nova Andradina. And, finally, applying a questionnaire consisting of 4 questions of multiple choices via the Google form. The results revealed that this material contributes for participating students to know, understand and feel motivated to study some course in the areas of agrarian sciences. Based on these results, it is concluded that the Ludic resource is one of the resources that the institution can use in the process of disseminating their courses