交互式仪表板控制手势运动的零射击学习

Wen Lin Yong, Y. Tew, J. Chaw
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引用次数: 0

摘要

人机交互(HCI)一直是计算机技术的主流,它关注的是人与计算机之间的交流。基于手势的人机交互,在当时听起来非常现代和活泼,现在听起来很复古。尽管基于手势的人机交互并不是什么新鲜事,但这个话题仍然很流行。HCI研究不断强调用户体验,特别是当它在现实环境中实现时。众所周知,每个人的行为都是不同的,更多不可控的环境变量可能会影响检测和反应所做手势的表现。尽管市场上有很多解决方案和数据集,但并不是每一个都能完全满足我们的需求。因此,为了提出一个更适合自己使用的手势检测,将在本工作中引入的手势数据集上测试现有的零射击学习模型,以微调到自己的需求。结果表明,与EgoGesture数据集相比,我们提出的I2Hub数据集具有更高的精度(~1.01),但由于每个手势动作的平均视频数量更高,因此运行时间更长。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Zero-shot Learning on Gesture Movement for Interactive Dashboard Control
Human-computer interaction (HCI), is always the mainstream in computer technology that concentrates on the communication between humans and computer. Gesture-based HCI, which sounded so modern and zippy at the time, sounds retro now. Although the idea of gesture based HCI is nothing new, this topic is still in vogue. HCI studies continually emphasize the user experience especially when it is implemented in a real-world environment. As known that every individual acts differently and more uncontrollable environmental variables might affect the performance to detect and react to the gesture performed. Even though there are many solutions and datasets proposed in the market, not each of them perfectly fitted to our needs. Hence, to propose a more tailored made gesture detection for own use, the existing zeroshot learning model will be tested on the gesture dataset introduced in this work to fine tune to own needs. The result shows that our proposed I2Hub dataset has higher accuracy compared to EgoGesture dataset (~1.01), but the elapsed time takes longer due to the higher average number of videos in each gesture action.
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