{"title":"基于脑机接口的虚拟现实游戏","authors":"Rongxiang Zhang","doi":"10.1109/ICHCI51889.2020.00056","DOIUrl":null,"url":null,"abstract":"This article provides a systematic review of games designed based on the brain-computer interface (BCI). This article aims twofold: The first is to review different configuration types for the controlling system based on current research; the second one is about the main challenges in the research progress, as well as the corresponding feasible solutions. This article contains the research progress of BCI in the game field in recent years and how BCI technology is applied to the virtual reality (VR) game field. A brief summary of this technology is given in the last section.","PeriodicalId":355427,"journal":{"name":"2020 International Conference on Intelligent Computing and Human-Computer Interaction (ICHCI)","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Virtual Reality Games based on Brain Computer Interface\",\"authors\":\"Rongxiang Zhang\",\"doi\":\"10.1109/ICHCI51889.2020.00056\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This article provides a systematic review of games designed based on the brain-computer interface (BCI). This article aims twofold: The first is to review different configuration types for the controlling system based on current research; the second one is about the main challenges in the research progress, as well as the corresponding feasible solutions. This article contains the research progress of BCI in the game field in recent years and how BCI technology is applied to the virtual reality (VR) game field. A brief summary of this technology is given in the last section.\",\"PeriodicalId\":355427,\"journal\":{\"name\":\"2020 International Conference on Intelligent Computing and Human-Computer Interaction (ICHCI)\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 International Conference on Intelligent Computing and Human-Computer Interaction (ICHCI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICHCI51889.2020.00056\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 International Conference on Intelligent Computing and Human-Computer Interaction (ICHCI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICHCI51889.2020.00056","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual Reality Games based on Brain Computer Interface
This article provides a systematic review of games designed based on the brain-computer interface (BCI). This article aims twofold: The first is to review different configuration types for the controlling system based on current research; the second one is about the main challenges in the research progress, as well as the corresponding feasible solutions. This article contains the research progress of BCI in the game field in recent years and how BCI technology is applied to the virtual reality (VR) game field. A brief summary of this technology is given in the last section.