加权拥塞游戏:无政府状态的代价,普遍的最坏情况的例子和紧密性

Kshipra Bhawalkar, M. Gairing, T. Roughgarden
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引用次数: 76

摘要

我们将加权拥堵博弈中的无政府状态价格(POA)描述为允许资源成本函数的函数。我们的结果提供了对这个数量的彻底理解,就像我们已经知道的非原子和非加权拥塞游戏一样,并采取了通用(成本函数无关)最坏情况示例的形式。我们证明的一个值得注意的副产品是加权拥塞博弈是“紧密的”,这意味着相对于纯纳什均衡、混合纳什均衡、相关均衡和粗相关均衡,无政府状态的最坏情况价格总是相等的(在允许成本函数的温和条件下)。另一个事实是,与非原子(非加权)拥塞博弈不同,具有平凡结构的加权拥塞博弈已经实现了最坏情况POA,至少对于多项式成本函数是这样。我们还证明了一个关于非加权拥堵博弈的新结果:对称博弈中无政府状态的最坏情况代价与更一般的非对称博弈中一样大。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Weighted Congestion Games: The Price of Anarchy, Universal Worst-Case Examples, and Tightness
We characterize the Price of Anarchy (POA) in weighted congestion games, as a function of the allowable resource cost functions. Our results provide as thorough an understanding of this quantity as is already known for nonatomic and unweighted congestion games, and take the form of universal (cost function-independent) worst-case examples. One noteworthy by-product of our proofs is the fact that weighted congestion games are “tight,” which implies that the worst-case price of anarchy with respect to pure Nash equilibria, mixed Nash equilibria, correlated equilibria, and coarse correlated equilibria are always equal (under mild conditions on the allowable cost functions). Another is the fact that, like nonatomic but unlike atomic (unweighted) congestion games, weighted congestion games with trivial structure already realize the worst-case POA, at least for polynomial cost functions. We also prove a new result about unweighted congestion games: the worst-case price of anarchy in symmetric games is as large as in their more general asymmetric counterparts.
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