开发多米诺牌作为数学学习媒介,培养学生的概念理解能力

A. Rahman, Yuli Amalia
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引用次数: 1

摘要

本研究旨在描述多米诺牌媒体的有效性、实用性和有效性,该媒体将开发用于培养学生在数学学习中对概念的理解,使用的工具是测试、问卷调查和访谈表。研究对象为茂拉堡初中七年级学生。本研究通过两个阶段进行,即第一阶段使用四维模型开发多米诺骨牌媒体,第二阶段对开发的多米诺骨牌媒体进行测试以查看其有效性。从试验得到的结果来看:1)多米诺牌媒介开发的有效性,良好类别值为77.5;2)学生回答问卷中多米诺牌的实用性,良好类别值为88.1%。c)骨牌媒介在学生学习经典完整性方面的有效性,即72.7%完成。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Domino Card as Math Learning Media to train students’ Conceptual understanding
This study aims to describe the validity, practicality and effectiveness of domino card media that will be developed to train students' understanding of concepts in learning mathematics, the instruments used are tests, questionnaires and interview sheets. The research subjects were grade VII of Junior High School at Meulaboh. This research was carried out through two stages, namely the first stage of developing domino card media using the Four-D model, and the second stage testing the domino card media developed to see its effectiveness. From the results of the trial obtained: 1) domino card media developed valid with a value of 77.5 good categories, 2) the practicality of domino cards seen from student response questionnaires with a value of 88.1% good category. And c) the effectiveness of domino card media in terms of student learning classical completeness, namely 72.7% is complete.
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