通过增强现实连接多个用户界面维度

D. Schmalstieg, A. Fuhrmann, Gerd Hesina
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引用次数: 106

摘要

Studierstube是一个实验性的用户界面系统,它使用协作增强现实将真正的3D交互融入到生产力环境中。通过将多个用户、多个主机平台、多种显示类型、多个并发应用程序和一个多上下文(即3D文档)界面包含到异构分布式环境中,这个概念被扩展为连接多个用户界面维度。有了这个架构,我们可以探索纯增强现实和流行的普适计算范式之间的用户界面设计空间。我们报告了我们的设计理念,它以上下文和区域设置的概念为中心,以及底层的软件和硬件架构。上下文将实时应用程序与3D(可视化)和其他数据封装在一起,而区域用于组织几何参考系统。通过将几何关系(区域)与语义关系(上下文)分离,我们在显示配置方面实现了很大的灵活性。为了说明我们的主张,我们提出了几个应用程序,包括一个电影设计工具,它展示了我们系统的许多功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bridging multiple user interface dimensions with augmented reality
Studierstube is an experimental user interface system which uses collaborative augmented reality to incorporate true 3D interaction into a productivity environment. This concept is extended to bridge multiple user interface dimensions by including multiple users, multiple host platforms, multiple display types, multiple concurrent applications and a multi-context (i.e. 3D document) interface into a heterogeneous distributed environment. With this architecture, we can explore the user interface design space between pure augmented reality and the popular ubiquitous computing paradigm. We report on our design philosophy, which is centered around the notion of contexts and locales, as well as the underlying software and hardware architecture. Contexts encapsulate a live application together with 3D (visual) and other data, while locales are used to organize geometric reference systems. By separating geometric relationships (locales) from semantic relationships (contexts), we achieve a great amount of flexibility in the configuration of displays. To illustrate our claims, we present several applications, including a cinematographic design tool which showcases many features of our system.
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