使用规则网格的动态场景遮挡剔除

H. C. Batagelo, Shin-Ting Wu
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引用次数: 20

摘要

针对视点和物体任意移动的密集遮挡动态场景,提出了一种输出敏感的遮挡剔除算法。我们的方法在一个规则的网格上工作,该网格表示空间的体积离散化,并使用场景的不透明区域作为虚拟遮挡。我们引入了高效遍历体素、目标离散化和遮挡计算的新技术,这些技术增强了规则网格在动态场景中的优势。该方法还利用了时间相干性,实现了目标空间的遮挡融合。对于每一帧,该算法计算一组保守的可见对象,大大加快了复杂动态场景的可视化速度。我们讨论了二维和三维案例实现的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Dynamic scene occlusion culling using a regular grid
We present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular grid that represents a volumetric discretization of the space and uses the opaque regions of the scene as virtual occluders. We introduce new techniques of efficient traversal of voxels, object discretization and occlusion computation that strengthen the benefits of regular grids in dynamic scenes. The method also exploits temporal coherence and realizes occluder fusion in object-space. For each frame, the algorithm computes a conservative set of visible objects that greatly accelerates the visualization of complex dynamic scenes. We discuss the results of a 2D and 3D case implementation.
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