利用严肃游戏提高数学学习的注意力水平

Claudia Blanca González Calleros, Alfredo García Suárez, Josefina Guerrero García, Juan Manuel González Calleros, Yadira Navarro Rangel, A. P. Merino
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引用次数: 0

摘要

注意力问题会导致数学计算中的大量错误和不一致的表现;与注意力不集中有关的一些问题表现在计数能力低下等方面。严肃的游戏鼓励数学技能的发展。在这项工作中,我们应用了一个严肃游戏的第一关,该游戏在一个时间轴上包含8个文明,用于学习不同的数学概念。我们与包含计数概念的史前文明合作。该游戏应用于普埃布拉市南部一所公立学校的41名6至12岁的儿童。他们的注意力水平是用一种可以测量脑电波的耳机来测量的,同时还获得了有关性别、年龄、行为和情绪的数据。这项研究让我们证实了游戏在执行过程中是如何影响孩子们的注意力的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Toward Improving Attention Levels in Mathematics learning with Serious Games
Attention problems cause numerous errors and inconsistent performance in mathematical calculations; some of the problems related to inattention are manifested among others in low counting capacity. Serious games encourage the development of mathematical skills. In this work, we applied the first level of a serious game that includes 8 civilizations in a timeline for learning different math concepts. We worked with the Prehistoric Civilization that includes the concept of counting. The game was applied to 41 children between 6 and 12 years old in a public school in the south of Puebla City. Their attention levels were measured employing a headset which allows the measurement of brain waves, at the same time data regarding the gender, age, behavior, and mood were obtained. This study allowed us to corroborate how the game impacted the children’s attention during its execution.
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