使用Stretchtext的交互式小说数字版工具

Antonio Sarasa Cabezuelo, J. Sierra, Covadonga Diez Sanmartin
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引用次数: 1

摘要

互动小说是数字文学的一个领域,其目的是在电子书的内容中插入元素,迫使读者积极参与到阅读中来。为此,我们使用了一些策略,比如让读者决定下一章要读哪一章,或者在书中某一点上的故事应该如何继续。在这篇文章中,我们提出了一个面向数字图书版本的软件工具,它实现了多种功能,可以按照stretchtext超文本范式插入交互式小说的元素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Tool for the Digital Edition of Interactive Fiction Using Stretchtext
Interactive fiction is an area of work within digital literature that aims to insert elements within the content of a digital book that force the reader to participate actively in reading the book. For this, strategies are used such as for the reader to make decisions about which is the next chapter to read or how the story told at a certain point in the book should continue. In this article we present a software tool oriented to the edition of digital books that implements diverse functionalities to insert elements of interactive fiction following the stretchtext hypertext paradigm.
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