{"title":"NSMuseum -在增强现实中开发跨平台移动应用的案例研究","authors":"Mircea-Ioan Dragotă, A. Sabou","doi":"10.37789/rochi.2021.1.1.12","DOIUrl":null,"url":null,"abstract":"This paper presents a method to streamline the process of developing a mobile application in augmented reality, in order to maximize exposure to a wider audience. In addition, a comparative analysis will be developed between the best-known ways to develop cross-platform applications in augmented reality, ARFoundation and Vuforia. The process described in this paper aims to add value to such an application, integrating Unity with another cross-platform technology, Flutter. As an example of this development process, a cross-platform application was created that offers an appearance as close as possible to the native one and an experience in augmented reality as pleasant as possible, being accompanied by a modern user interface. In addition to this, the example also focused on the integration of augmented reality in the museum visiting experience, enhancing the educational process. Our cross-platform approach has allowed the creation of a single application running on both iOS and Android operating systems, so both the cost, development time and resources have been reduced.","PeriodicalId":227396,"journal":{"name":"Romanian Conference on Human-Computer Interaction","volume":"193 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"NSMuseum - A Case Study for Developing Cross-platform Mobile Applications in Augmented Reality\",\"authors\":\"Mircea-Ioan Dragotă, A. Sabou\",\"doi\":\"10.37789/rochi.2021.1.1.12\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a method to streamline the process of developing a mobile application in augmented reality, in order to maximize exposure to a wider audience. In addition, a comparative analysis will be developed between the best-known ways to develop cross-platform applications in augmented reality, ARFoundation and Vuforia. The process described in this paper aims to add value to such an application, integrating Unity with another cross-platform technology, Flutter. As an example of this development process, a cross-platform application was created that offers an appearance as close as possible to the native one and an experience in augmented reality as pleasant as possible, being accompanied by a modern user interface. In addition to this, the example also focused on the integration of augmented reality in the museum visiting experience, enhancing the educational process. Our cross-platform approach has allowed the creation of a single application running on both iOS and Android operating systems, so both the cost, development time and resources have been reduced.\",\"PeriodicalId\":227396,\"journal\":{\"name\":\"Romanian Conference on Human-Computer Interaction\",\"volume\":\"193 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Romanian Conference on Human-Computer Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.37789/rochi.2021.1.1.12\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Romanian Conference on Human-Computer Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.37789/rochi.2021.1.1.12","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
NSMuseum - A Case Study for Developing Cross-platform Mobile Applications in Augmented Reality
This paper presents a method to streamline the process of developing a mobile application in augmented reality, in order to maximize exposure to a wider audience. In addition, a comparative analysis will be developed between the best-known ways to develop cross-platform applications in augmented reality, ARFoundation and Vuforia. The process described in this paper aims to add value to such an application, integrating Unity with another cross-platform technology, Flutter. As an example of this development process, a cross-platform application was created that offers an appearance as close as possible to the native one and an experience in augmented reality as pleasant as possible, being accompanied by a modern user interface. In addition to this, the example also focused on the integration of augmented reality in the museum visiting experience, enhancing the educational process. Our cross-platform approach has allowed the creation of a single application running on both iOS and Android operating systems, so both the cost, development time and resources have been reduced.