D. Dicheva, Austin Hodge, Christo Dichev, Keith Irwin
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On the design of an educational game for a Data Structures course
In this paper we present work-in-progress on developing an educational game for teaching Stacks as part of a Data Structures course. We first present a review of the published related work and then describe our approach to the development of the Stack game. As an essential part of the design, we discuss in detail the requirements to the game. We also describe the developed parts of this intriguing puzzle game with realistic 3D graphics that covers all aspects of teaching the Stack data structure, from concept to use to implementation.