驾驶员姿态识别360度全息媒体浏览

Ying-Wei Chuang, Shih-Wei Sun, P. Chang
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引用次数: 2

摘要

为了在车内环境中交互式显示场景照片,我们提出了一种360°全息媒体浏览系统,该系统可以识别驾驶员的姿势,从而触发相关视觉信息显示在汽车平视显示器(HUD)上。识别驾驶员的姿势是一个具有挑战性的问题,由于不稳定的照明条件和遮挡问题在有限的空间内的汽车。在本文中,我们提出了一种驾驶员姿势识别方案,用于触发360°媒体显示在HUD上。本文的贡献有三方面:(1)从多个关节在时空域的几何关系分析了驾驶员姿态的实时识别算法;(2)为进一步的用户界面设计提供了识别不同级别姿态的用户研究;(3)基于unity游戏引擎在HUD上显示360°全息媒体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Driver posture recognition for 360-degree holographic media browsing
To interactively display scene photos in an in-car environment, we propose a 360° holographic media browsing system, which can recognize a driver's posture to trigger relative visual information to be displayed on a head-up display (HUD) in a car. Recognizing a driver's posture is a challenging issue, due to the unstable lighting conditions and occlusion issues in a limited space in a car. In this paper, we propose a driver posture recognition scheme for triggering the 360° media to be displayed on a HUD. The contributions of this paper are tri-fold: (1) a real-time driver posture recognition algorithm analyzed from the geometric relationship among multiple joints in a spatial-temporal domain, (2) a user study for recognizing postures with different level is provided for further user interface design, and (3) a 360° holographic media is displayed on a HUD based on a unity game engine.
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