可玩的城市公民:社会正义和公民生活的游戏化

A. Vanolo
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引用次数: 5

摘要

在过去的几年里,正如各种智慧城市实验所证明的那样,技术的发展为促进公民参与和参与提供了新的可能性。在这个框架中,游戏元素被广泛调动,以培养负责任和积极的公民,以解决城市问题。游戏化在推动公民和促进各种形式的参与方面可能是有效的,但必须解决基本的道德和政治问题。本章根据David Harvey提出的经典社会正义概念来解释游戏化,认为通过游戏化参与可能隐含着不公正的关键因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Playable Urban Citizenship: Social Justice and the Gamification of Civic Life
Over the last few years, technological developments have allowed new possibilities for fostering civic participation and engagement, as testified by various smart city experiments. In this framework, game elements are diffusely mobilized in order to develop responsible and active citizens with the aim of tackling urban problems. Gamification may be effective in nudging citizens and promoting various forms of participation, but fundamental ethical and political questions have to be addressed. This chapter develops the argument by interpreting gamification in light of the classic conceptualization of social justice proposed by David Harvey, arguing that participation through gamification potentially implies critical elements of injustice.
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