{"title":"用虚拟人工具箱和快速集成开发环境创建虚拟世界","authors":"Arno Hartholt, S. Mozgai","doi":"10.54941/ahfe1002856","DOIUrl":null,"url":null,"abstract":"The research and development of virtual humans, and the virtual worlds\n they inhabit, is inherently complex, requiring interdisciplinary approaches\n that combine social sciences, computer science, design, art, production, and\n domain expertise. Our previous work in managing this complexity has resulted\n in the release of the Virtual Human Toolkit (VHToolkit), aimed at lowering\n the burden of creating embodied conversational agents. In our current\n efforts, we are integrating the VHToolkit with the Rapid Integration &\n Development Environment (RIDE), a rapid prototyping modeling and simulation\n middleware platform that leverages real-time game engines. This integration\n results in the ability to mix and match commercial AI services from AWS,\n Azure, and Google, as well as leverage novel 3D geospatial terrain creation\n pipelines. Combined with dedicated authoring tools that have been developed\n through human-centered design processes, the platform enables researchers,\n developers, and domain experts to rapidly create digital worlds with virtual\n humans for both military and civilian contexts. Our approach is highly\n interdisciplinary, including academia, government, and industry\n collaborators. The demonstration shows a user interacting with an embodied\n conversational agent embedded within real-world captured and virtualized\n terrain. Further research and development features of the platform are\n shown, including scripted agent behaviors, networked team play, and machine\n learning interfaces.","PeriodicalId":269162,"journal":{"name":"Proceedings of the 6th International Conference on Intelligent Human Systems Integration (IHSI 2023) Integrating People and Intelligent Systems, February 22–24, 2023, Venice, Italy","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Creating Virtual Worlds with the Virtual Human Toolkit and the Rapid\\n Integration & Development Environment\",\"authors\":\"Arno Hartholt, S. Mozgai\",\"doi\":\"10.54941/ahfe1002856\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The research and development of virtual humans, and the virtual worlds\\n they inhabit, is inherently complex, requiring interdisciplinary approaches\\n that combine social sciences, computer science, design, art, production, and\\n domain expertise. Our previous work in managing this complexity has resulted\\n in the release of the Virtual Human Toolkit (VHToolkit), aimed at lowering\\n the burden of creating embodied conversational agents. In our current\\n efforts, we are integrating the VHToolkit with the Rapid Integration &\\n Development Environment (RIDE), a rapid prototyping modeling and simulation\\n middleware platform that leverages real-time game engines. This integration\\n results in the ability to mix and match commercial AI services from AWS,\\n Azure, and Google, as well as leverage novel 3D geospatial terrain creation\\n pipelines. Combined with dedicated authoring tools that have been developed\\n through human-centered design processes, the platform enables researchers,\\n developers, and domain experts to rapidly create digital worlds with virtual\\n humans for both military and civilian contexts. Our approach is highly\\n interdisciplinary, including academia, government, and industry\\n collaborators. The demonstration shows a user interacting with an embodied\\n conversational agent embedded within real-world captured and virtualized\\n terrain. Further research and development features of the platform are\\n shown, including scripted agent behaviors, networked team play, and machine\\n learning interfaces.\",\"PeriodicalId\":269162,\"journal\":{\"name\":\"Proceedings of the 6th International Conference on Intelligent Human Systems Integration (IHSI 2023) Integrating People and Intelligent Systems, February 22–24, 2023, Venice, Italy\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 6th International Conference on Intelligent Human Systems Integration (IHSI 2023) Integrating People and Intelligent Systems, February 22–24, 2023, Venice, Italy\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.54941/ahfe1002856\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 6th International Conference on Intelligent Human Systems Integration (IHSI 2023) Integrating People and Intelligent Systems, February 22–24, 2023, Venice, Italy","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.54941/ahfe1002856","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Creating Virtual Worlds with the Virtual Human Toolkit and the Rapid
Integration & Development Environment
The research and development of virtual humans, and the virtual worlds
they inhabit, is inherently complex, requiring interdisciplinary approaches
that combine social sciences, computer science, design, art, production, and
domain expertise. Our previous work in managing this complexity has resulted
in the release of the Virtual Human Toolkit (VHToolkit), aimed at lowering
the burden of creating embodied conversational agents. In our current
efforts, we are integrating the VHToolkit with the Rapid Integration &
Development Environment (RIDE), a rapid prototyping modeling and simulation
middleware platform that leverages real-time game engines. This integration
results in the ability to mix and match commercial AI services from AWS,
Azure, and Google, as well as leverage novel 3D geospatial terrain creation
pipelines. Combined with dedicated authoring tools that have been developed
through human-centered design processes, the platform enables researchers,
developers, and domain experts to rapidly create digital worlds with virtual
humans for both military and civilian contexts. Our approach is highly
interdisciplinary, including academia, government, and industry
collaborators. The demonstration shows a user interacting with an embodied
conversational agent embedded within real-world captured and virtualized
terrain. Further research and development features of the platform are
shown, including scripted agent behaviors, networked team play, and machine
learning interfaces.