IBM Cell/B.E.后硅验证的挑战以及其他游戏处理器

Shakti Kapoor
{"title":"IBM Cell/B.E.后硅验证的挑战以及其他游戏处理器","authors":"Shakti Kapoor","doi":"10.1109/HLDVT.2007.4392785","DOIUrl":null,"url":null,"abstract":"Recent IBM processors used in various computer systems including gaming systems are a very aggressive design, addressing three main challenges of the processor design -Memory wall, Power wall and ILP wall. To break these walls the some designs utilized multi threaded, multi core and yet high frequency. These kinds of designs increased the complexity of the test stream generation for processor verification especially in a stress test environment. Moreover Cell Broadband Engine TM (Cell/B.E.) utilizes heterogeneous multi core, multi threaded with high. This further increased the complexity of the verification. This paper describes some of the scenarios, the Post Silicon Verification team addressed in their effort of verification of the Cell/B.E. and other game processors.","PeriodicalId":339324,"journal":{"name":"2007 IEEE International High Level Design Validation and Test Workshop","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-11-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Challenges in post-silicon verification of IBM’s Cell/B.E. and other game processors\",\"authors\":\"Shakti Kapoor\",\"doi\":\"10.1109/HLDVT.2007.4392785\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Recent IBM processors used in various computer systems including gaming systems are a very aggressive design, addressing three main challenges of the processor design -Memory wall, Power wall and ILP wall. To break these walls the some designs utilized multi threaded, multi core and yet high frequency. These kinds of designs increased the complexity of the test stream generation for processor verification especially in a stress test environment. Moreover Cell Broadband Engine TM (Cell/B.E.) utilizes heterogeneous multi core, multi threaded with high. This further increased the complexity of the verification. This paper describes some of the scenarios, the Post Silicon Verification team addressed in their effort of verification of the Cell/B.E. and other game processors.\",\"PeriodicalId\":339324,\"journal\":{\"name\":\"2007 IEEE International High Level Design Validation and Test Workshop\",\"volume\":\"14 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-11-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2007 IEEE International High Level Design Validation and Test Workshop\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/HLDVT.2007.4392785\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2007 IEEE International High Level Design Validation and Test Workshop","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HLDVT.2007.4392785","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

最近用于各种计算机系统(包括游戏系统)的IBM处理器是一种非常激进的设计,解决了处理器设计的三个主要挑战-内存墙,电源墙和ILP墙。为了打破这些壁垒,一些设计利用多线程,多核和高频。这些类型的设计增加了处理器验证的测试流生成的复杂性,特别是在压力测试环境中。此外,蜂窝宽带引擎TM (Cell/B.E.)利用异构多核、多线程和高带宽。这进一步增加了核查的复杂性。本文描述了一些场景,后硅验证团队在他们对Cell/B.E.的验证工作中提出了这些场景以及其他游戏处理器。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Challenges in post-silicon verification of IBM’s Cell/B.E. and other game processors
Recent IBM processors used in various computer systems including gaming systems are a very aggressive design, addressing three main challenges of the processor design -Memory wall, Power wall and ILP wall. To break these walls the some designs utilized multi threaded, multi core and yet high frequency. These kinds of designs increased the complexity of the test stream generation for processor verification especially in a stress test environment. Moreover Cell Broadband Engine TM (Cell/B.E.) utilizes heterogeneous multi core, multi threaded with high. This further increased the complexity of the verification. This paper describes some of the scenarios, the Post Silicon Verification team addressed in their effort of verification of the Cell/B.E. and other game processors.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信