{"title":"有效的几何模拟和虚拟调试在冲压中执行","authors":"N. K. Nia, F. Danielsson, B. Lennartson","doi":"10.1109/ETFA.2012.6489592","DOIUrl":null,"url":null,"abstract":"In order to perform efficient geometrical simulation and virtual commissioning in stamping, three fields are investigated namely: simulation building time, collision detection time and optimization time. Hence, reducing time is the main theme of this paper. To reduce simulation building time and optimization time, an efficient stamping simulation model is built and tested. Collision detection time is examined by a relative motion method based on 3D to 2D geometrical collision detection. The presented results mean that simulation and virtual commissioning can be performed at least ten times faster compared to standard approaches.","PeriodicalId":222799,"journal":{"name":"Proceedings of 2012 IEEE 17th International Conference on Emerging Technologies & Factory Automation (ETFA 2012)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Efficient geometrical simulation and virtual commissioning performed in stamping\",\"authors\":\"N. K. Nia, F. Danielsson, B. Lennartson\",\"doi\":\"10.1109/ETFA.2012.6489592\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In order to perform efficient geometrical simulation and virtual commissioning in stamping, three fields are investigated namely: simulation building time, collision detection time and optimization time. Hence, reducing time is the main theme of this paper. To reduce simulation building time and optimization time, an efficient stamping simulation model is built and tested. Collision detection time is examined by a relative motion method based on 3D to 2D geometrical collision detection. The presented results mean that simulation and virtual commissioning can be performed at least ten times faster compared to standard approaches.\",\"PeriodicalId\":222799,\"journal\":{\"name\":\"Proceedings of 2012 IEEE 17th International Conference on Emerging Technologies & Factory Automation (ETFA 2012)\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of 2012 IEEE 17th International Conference on Emerging Technologies & Factory Automation (ETFA 2012)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ETFA.2012.6489592\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 2012 IEEE 17th International Conference on Emerging Technologies & Factory Automation (ETFA 2012)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ETFA.2012.6489592","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Efficient geometrical simulation and virtual commissioning performed in stamping
In order to perform efficient geometrical simulation and virtual commissioning in stamping, three fields are investigated namely: simulation building time, collision detection time and optimization time. Hence, reducing time is the main theme of this paper. To reduce simulation building time and optimization time, an efficient stamping simulation model is built and tested. Collision detection time is examined by a relative motion method based on 3D to 2D geometrical collision detection. The presented results mean that simulation and virtual commissioning can be performed at least ten times faster compared to standard approaches.