{"title":"引导游戏:自闭症儿童刻板游戏行为的数字感知和指导","authors":"Cong Chen, Ajay Chander, Kanji Uchino","doi":"10.1145/3301275.3302309","DOIUrl":null,"url":null,"abstract":"Restricted and repetitive behaviors (RRBs) are a core symptom and an early marker of autism. Current research and intervention for RRB heavily rely on professional experience and effort. Guided Play is a technology that uses instrumented games and toys as a platform to understand children's play behavior and facilitate behavioral intervention during play. This paper presents the design and implementation of a prototype based on the technology, as well as an evaluation on 6 children with autism. The results show that children with RRBs in physical world activities also exhibit similar patterns in a similar digital activity, and that digital coaching can reduce RRBs by expanding children's play skill repertoire and promoting symbolic play.","PeriodicalId":153096,"journal":{"name":"Proceedings of the 24th International Conference on Intelligent User Interfaces","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-03-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Guided play: digital sensing and coaching for stereotypical play behavior in children with autism\",\"authors\":\"Cong Chen, Ajay Chander, Kanji Uchino\",\"doi\":\"10.1145/3301275.3302309\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Restricted and repetitive behaviors (RRBs) are a core symptom and an early marker of autism. Current research and intervention for RRB heavily rely on professional experience and effort. Guided Play is a technology that uses instrumented games and toys as a platform to understand children's play behavior and facilitate behavioral intervention during play. This paper presents the design and implementation of a prototype based on the technology, as well as an evaluation on 6 children with autism. The results show that children with RRBs in physical world activities also exhibit similar patterns in a similar digital activity, and that digital coaching can reduce RRBs by expanding children's play skill repertoire and promoting symbolic play.\",\"PeriodicalId\":153096,\"journal\":{\"name\":\"Proceedings of the 24th International Conference on Intelligent User Interfaces\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-03-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 24th International Conference on Intelligent User Interfaces\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3301275.3302309\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 24th International Conference on Intelligent User Interfaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3301275.3302309","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Guided play: digital sensing and coaching for stereotypical play behavior in children with autism
Restricted and repetitive behaviors (RRBs) are a core symptom and an early marker of autism. Current research and intervention for RRB heavily rely on professional experience and effort. Guided Play is a technology that uses instrumented games and toys as a platform to understand children's play behavior and facilitate behavioral intervention during play. This paper presents the design and implementation of a prototype based on the technology, as well as an evaluation on 6 children with autism. The results show that children with RRBs in physical world activities also exhibit similar patterns in a similar digital activity, and that digital coaching can reduce RRBs by expanding children's play skill repertoire and promoting symbolic play.