基于内存配置协同设计系统性能

L. M. Mourelle, N. Nedjah
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引用次数: 2

摘要

在协同设计方法中,将系统规范划分为硬件子系统和软件子系统。随后,前者被合成为定制硬件,而后者被编译为处理器代码。公共目标体系结构基于使用单端口全局内存的共享总线。因此,系统性能受到总线争用的影响。硬件和软件子系统通过忙等待或中断机制进行通信。本文提出了两种内存配置方案:一种是使用双端口内存代替目标体系结构原有的单端口共享内存,另一种是使用缓存内存作为硬件子系统,同时保留单端口共享内存。双端口内存配置的目的是避免总线争用,而高速缓存配置的目的是减少硬件子系统内存访问过程中的总线争用。本研究的目标是在应用程序的总体执行时间方面实现可接受的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Codesign system performance based on memory configurations
In the codesign methodology, the system specification is partitioned into hardware and software subsystems. Subsequently the former is synthesised into custom hardware, while the latter is compiled into processor code. A common target architecture is based on a shared bus uing a single-port global memory. Therefore, the system performance is compromised by bus contention. The hardware and software subsystems communicate through either a busy-wait or an interrupt mechanism. This paper presents two alternatives for memory configuration: one uses a dual-port memory to substitute the original single-port shared memory of the target architecture and the other uses a cache memory for the hardware subsystem, while keeping the single-port shared memory. The dual-port memory configuration aims to avoid to contention, whereas the cache memory configuration aims to reduce bus contention during the hardware subsystem memory accesses. The objective of this study is to achieve an acceptable performance in terms of the overall execution time of an application.
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