面向多模态通信的交互式人形角色设计

B. Ustundag, Kerem Odabasi, A. Norouzi
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引用次数: 1

摘要

认知影响因子是衡量媒介与人互动的主要指标之一。在这项研究中,我们解释了一个半自主人形字符显示系统的设计和实现,该系统为人们提供了高认知影响。它集营销、娱乐、公告、指导和服务销售于一体。与传统的自动柜员机(ATM)不同,交互式人形角色(IHC)首先检测周围的人,并与他们进行交流。使用有限状态机模型,通过在预定义的交互行为状态中导航,确定通信对象可能的需求类型。这种自动控制的远程呈现方式节省了营销,销售和服务工时,同时最大限度地提高了媒体覆盖率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design of an Interactive Humanoid Character for Multimodal Communication
Cognitive impact factor is one of the main measures for media-human interaction. In this study, we explain design and implementation of a semi-autonomous humanoid character display system that provides high cognitive impact on people. It combines marketing, entertainment, announcement, guidance and service sales on one singular device. As different from conventional automated teller machine (ATM) approach, interactive humanoid character (IHC) first detects the people around and targets starting the communication with them. A finite state machine model is used to determine type of possible requirement of the person in communication by navigating in pre-defined behavioral states due to interaction. This way of auto-controlled telepresence saves marketing, sales and service man-hours while it maximizes the media reach factor.
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