使用交际游戏提高英语作为第二语言的口语能力

Isamar Gissela Obando-Mejía, Roxana Margarita Reyes-Avila, Fernanda Carolina Bailón-Intriago, Jesús Orley Reyes-Avila
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引用次数: 0

摘要

本研究旨在探讨交际游戏的使用是否能提高学生在学习过程中的口语能力,以及它如何影响学生的口语能力。在这样做的过程中,参与者是58名16至18岁的学生(23名女性和35名男性)在Manabí的一所公立农村学校的十二年级。他们的英语水平是初级的。然后将他们分成两个相等的实验组和对照组。本研究采用描述性定量方法,采用前测和后测进行数据收集。实验组通过“猜谁”和“八卦”两种交流游戏来教授口语,而对照组则使用传统的课程。通过独立样本分析数据,揭示了游戏应用的有效性,实验组在四个口语部分的表现优于对照组。此外,学生对交际游戏的使用持积极态度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Using communicative games to improve speaking in English as a second language
This study aimed to examine whether the use of communicative games can improve the students’ speaking ability in the learning process and how it influences them. In doing so, the participants were fifty-eight students (23 females and 35 males) between 16 and 18 years of twelfth grade at a public rural school in Manabí. They had an English beginner's level. Then they were divided into two equal experimental and control groups. This study used a descriptive quantitative method whereas pre-test and post-test were administrated to collect data. The experimental group was taught speaking using two communicative games “guess who” and “gossip”, whereas the control group used conventional classes. Analyzing the data through the independent sample revealed the effectiveness of games application, the experimental group outperformed the control group in the four speaking components. Furthermore, students had a positive attitude toward utilization of communicative games.
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