从功能视角看电子纺织品设计

Amy Chen, J. Tan, Philip Henry
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引用次数: 2

摘要

电子纺织品设计集成了通常不属于纺织品设计的材料,如导电纱线和光纤。电子纺织品本身就是软系统;由流体和刚性材料组成的计算复合材料,每个组件对电子纺织品的功能至关重要。制作过程代表了另一个复杂的系统。集成电子产品和纺织品的过程要求设计师协调和统一工具、材料以及手动和机器启用过程的属性。电子纺织品设计师利用非常规材料的性能,在电子纺织品系统不同方面的限制下工作,实现新的功能和美学潜力;电子产品的工具、材料和要求。本文结合电子纺织品设计过程的相关文献和作者的实践,对电子纺织品设计中的可视性进行了探讨。可视性为理解电子纺织品设计过程中各个方面之间的关系提供了一个新的视角。本文着重于纺织工具的功能,同时也考虑了电子纺织材料提供的新功能,以及材料操作的功能和限制。在对纺织品工具的分析中,确定了影响电子纺织品设计的四个关键启示:设计复杂性、人工干预、自动化和触觉反馈。这些存在或多或少的程度,取决于工具。人工干预、触觉反馈和设计复杂性对新颖的电子纺织品设计特别有益,而自动化在电子纺织品开发中可能存在问题,因为它可以阻止设计师制定新技术。虽然很少同时发现有益的功能,但有具有这些功能的纺织工具的例子。然而,仍然需要更多具有这些功能的工具,以便在未来开发新的电子纺织品。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
E-Textile Design through the Lens of Affordance
ABSTRACT E-textiles design integrates materials not usually native to textile design e.g. conductive yarns and optical fibers. E-textiles themselves are soft systems; a computational composite made up of fluid and rigid materials, each component essential to the functionality of the e-textile. The making process represents another complex system. The process of integrating electronics and textiles requires that the designer negotiates and unifies the properties of tools, materials, and manual and machine enabled processes. E-textile designers leverage the affordances of unconventional materials to enable new functional and aesthetic potential while working within the constraints of different aspects of the e-textiles system; the tools, materials, and the requirements of electronics. This paper presents a discussion on affordance in e-textile design, drawing from literature detailing e-textile design processes and the author’s practice. Affordance offers a new perspective in understanding the relationship between aspects of the e-textile design process. This paper focuses on the affordances of textile tools whilst also considering new affordances provided by e-textiles materials, and affordances and constraints in material manipulation. In the analysis of textiles tools, four key affordances that impact on e-textiles design were identified: design complexity, manual intervention, automation and tactile feedback. These exist to a greater or lesser degree, depending on the tool. Manual intervention, tactile feedback and design complexity are particularly beneficial for novel e-textile design, while automation can be problematic in e-textiles development since it can prevent the designer from enacting new techniques. Although the beneficial affordances are seldomly found together, there are examples of textiles tools that possess these affordances. Nevertheless, there remains a need for more tools that possess these affordances to allow for novel e-textiles development in the future.
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