Corona Games:面具、社交距离和机制设计

Balázs Pejó, G. Biczók
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引用次数: 24

摘要

大流行应对是一件复杂的事情。大多数国家的政府都采取了一套准标准的措施来应对COVID-19,包括戴口罩、保持社交距离、病毒检测和接触者追踪。我们认为,这些措施的不同效果背后的一些重要因素是自私的决策和不同的国家实施的响应机制。在本文中,通过简单的游戏,我们展示了个人激励对戴口罩和保持社交距离的决策的影响,以及这些因素如何导致次优结果。我们还展示了国家当局在设计这些游戏时所选择的政策及其对预期结果的影响方面的责任。我们提倡一种机制设计方法:在实施各自的大流行应对机制时,仔细平衡社会效益和应对成本符合各国政府的最大利益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Corona Games: Masks, Social Distancing and Mechanism Design
Pandemic response is a complex affair. Most governments employ a set of quasi-standard measures to fight COVID-19 including wearing masks, social distancing, virus testing and contact tracing. We argue that some non-trivial factors behind the varying effectiveness of these measures are selfish decision-making and the differing national implementations of the response mechanism. In this paper, through simple games, we show the effect of individual incentives on the decisions made with respect to wearing masks and social distancing, and how these may result in a sub-optimal outcome. We also demonstrate the responsibility of national authorities in designing these games properly regarding the chosen policies and their influence on the preferred outcome. We promote a mechanism design approach: it is in the best interest of every government to carefully balance social good and response costs when implementing their respective pandemic response mechanism.
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