直接接触水平表面上的多用户界面和交互:MERL的协作桌面研究

Chia Shen
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引用次数: 17

摘要

“展示”具有提供视觉输出的内涵,而“表面”则邀请用户进行互动。当表面也是显示时,当直接输入界面空间和输出视觉空间叠加在相同的触摸交互表面上时,会发生什么?在过去的三年里,我们在MERL系统地检查、研究和评估了一种特定类型的直接触摸计算表面的用户界面和交互技术——多点触摸多用户桌面。我们已经创建并原型化了一套新颖的界面系统,从名为PDH(个人数字历史学家)的照片故事分享表到DiamondSpin桌面工具包和UbiTable,再到包括cord、Modal Spaces、Glimpse多层输入模型、expresvetouch双手手势和双焦点桌面显示交互在内的交互概念。我们还获得了关于多用户交互桌面的非语音音频反馈的初步发现,以及桌子大小和小组大小对多用户协作不同方面的一些影响。在一个名为DiamondSpace的新项目中,我们未来的研究将探讨以桌面和墙壁为多个表面的以桌子为中心的交互空间的交互和可视化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multi-user interface and interactions on direct-touch horizontal surfaces: collaborative tabletop research at MERL
While "displays" have the connotation of affording visual output, "surfaces" invite the users to interact. What happens then when the surfaces are also displays, when a direct input interface space and output visual space are superimposed onto the same touch interactive surfaces? In the past three years at MERL, we have systematically examined, studied and evaluated, holistically, user interface and interaction techniques on one particular type of direct touch computational surfaces - multitouch multiuser tabletops. We have created and prototyped a set of novel interface systems ranging from a photo story sharing table called PDH (personal digital historian) to the DiamondSpin tabletop tool kit, and UbiTable, to interaction concepts including CoRDs, Modal Spaces, Glimpse multilevel input model, ExpressiveTouch bimanual gestures and bifocal tabletop display interactions. We have also obtained preliminary findings on nonspeech audio feedback on multi-user interactive tabletops, and some of the effects of the size of tables and size of groups on different aspects of multiuser collaboration. Our future research investigates interaction and visualization across table centric interactive spaces with multiple surfaces of tabletops and walls in a new project called DiamondSpace.
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