在学习自然科学时,使用增强现实技术可视化学习材料的具体内容

L. Midak, O. Kuzyshyn, L. Baziuk
{"title":"在学习自然科学时,使用增强现实技术可视化学习材料的具体内容","authors":"L. Midak, O. Kuzyshyn, L. Baziuk","doi":"10.28925/2414-0325.2019s18","DOIUrl":null,"url":null,"abstract":"Augmented reality (AR) gives the ability to visualize an object (atoms and molecules, their interference, circuits of the devices, technological processes, etc.) as much as possible, meaning to convert a 2D image to 3D, as well as “make it alive”. The objective of the work is development of a mobile application designed for reproduction of study material in natural sciences using Augmented Reality. The main task is the selection and creation of 3D-study demonstration material and video data of practical works and laboratory experiments, according to the current programs in physics, chemistry, biology for secondary education establishments, which can be used by the teacher and pupils to prepare an effective performance. Two methods of augmented reality implementation were combined for maximal visualization of the study material. The first one is using 3D-images, which made the 2D-images of handbooks “alive”, converting them into 3D, with animation ability; the second one is reproduction of the developed video material on mobile devices by “connecting” them with individual markers for any practical or laboratory work. A mobile application for reproduction of video data in natural sciences provides the pupil with an ability to find out about the safety regulations before the work performance, chemicals and equipment, necessary for its performance and with the course of work in video. Pictures of laboratory work elements were chosen for the mobile app; they were created on “Vuforia” platform, realized in software as augmented reality objects with a multiplatform instrument for development of two- and three-dimensional applications, named “Unity 3D”. Implementation of augmented reality objects will increase the level of data memorization as a result of interactivity of its image in 3D, will give the opportunity the modern teacher to explain a big volume of theory fast and understandable, update the demonstration of study material, and for the pupils to memorize it effectively, will improve the critical thinking, boost motivation for study and will give the ability to gain some skills while performing the experiment.","PeriodicalId":145377,"journal":{"name":"OPEN EDUCATIONAL E-ENVIRONMENT OF MODERN UNIVERSITY","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-09-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"SPECIFICS OF VISUALIZATION OF STUDY MATERIAL WITH AUGMENTED REALITY WHILE STUDYING NATURAL SCIENCES\",\"authors\":\"L. Midak, O. Kuzyshyn, L. Baziuk\",\"doi\":\"10.28925/2414-0325.2019s18\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Augmented reality (AR) gives the ability to visualize an object (atoms and molecules, their interference, circuits of the devices, technological processes, etc.) as much as possible, meaning to convert a 2D image to 3D, as well as “make it alive”. The objective of the work is development of a mobile application designed for reproduction of study material in natural sciences using Augmented Reality. The main task is the selection and creation of 3D-study demonstration material and video data of practical works and laboratory experiments, according to the current programs in physics, chemistry, biology for secondary education establishments, which can be used by the teacher and pupils to prepare an effective performance. Two methods of augmented reality implementation were combined for maximal visualization of the study material. The first one is using 3D-images, which made the 2D-images of handbooks “alive”, converting them into 3D, with animation ability; the second one is reproduction of the developed video material on mobile devices by “connecting” them with individual markers for any practical or laboratory work. A mobile application for reproduction of video data in natural sciences provides the pupil with an ability to find out about the safety regulations before the work performance, chemicals and equipment, necessary for its performance and with the course of work in video. Pictures of laboratory work elements were chosen for the mobile app; they were created on “Vuforia” platform, realized in software as augmented reality objects with a multiplatform instrument for development of two- and three-dimensional applications, named “Unity 3D”. Implementation of augmented reality objects will increase the level of data memorization as a result of interactivity of its image in 3D, will give the opportunity the modern teacher to explain a big volume of theory fast and understandable, update the demonstration of study material, and for the pupils to memorize it effectively, will improve the critical thinking, boost motivation for study and will give the ability to gain some skills while performing the experiment.\",\"PeriodicalId\":145377,\"journal\":{\"name\":\"OPEN EDUCATIONAL E-ENVIRONMENT OF MODERN UNIVERSITY\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-09-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"OPEN EDUCATIONAL E-ENVIRONMENT OF MODERN UNIVERSITY\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.28925/2414-0325.2019s18\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"OPEN EDUCATIONAL E-ENVIRONMENT OF MODERN UNIVERSITY","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.28925/2414-0325.2019s18","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

增强现实(AR)提供了尽可能可视化物体(原子和分子,它们的干扰,设备的电路,技术过程等)的能力,这意味着将2D图像转换为3D图像,以及“使其活起来”。这项工作的目标是开发一个移动应用程序,旨在使用增强现实技术复制自然科学的学习材料。主要任务是根据中学物理、化学、生物等学科现行教学大纲,选择和制作3d学习演示材料、实际作业和实验室实验的视频数据,供教师和学生使用,以准备有效的表演。两种增强现实实现方法相结合,以最大限度地可视化研究材料。一种是利用3D图像,使手册的2d图像“活”起来,转化为3D,具有动画能力;第二个是通过将开发的视频材料与任何实际或实验室工作的个人标记“连接”在移动设备上复制。一个用于复制自然科学视频数据的移动应用程序为学生提供了在工作表现,化学品和设备之前了解安全法规的能力,这些都是其表现和视频工作过程所必需的。手机app选用实验室工作元素图片;它们是在“Vuforia”平台上创建的,在软件中实现为增强现实对象,并使用名为“Unity 3D”的多平台工具开发二维和三维应用程序。增强现实对象的实施将提高数据记忆水平,因为它的三维图像的交互性,将使现代教师有机会快速和易懂地解释大量的理论,更新学习材料的演示,并为学生提供有效的记忆,将提高批判性思维,提高学习动机,并将在进行实验时获得一些技能的能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SPECIFICS OF VISUALIZATION OF STUDY MATERIAL WITH AUGMENTED REALITY WHILE STUDYING NATURAL SCIENCES
Augmented reality (AR) gives the ability to visualize an object (atoms and molecules, their interference, circuits of the devices, technological processes, etc.) as much as possible, meaning to convert a 2D image to 3D, as well as “make it alive”. The objective of the work is development of a mobile application designed for reproduction of study material in natural sciences using Augmented Reality. The main task is the selection and creation of 3D-study demonstration material and video data of practical works and laboratory experiments, according to the current programs in physics, chemistry, biology for secondary education establishments, which can be used by the teacher and pupils to prepare an effective performance. Two methods of augmented reality implementation were combined for maximal visualization of the study material. The first one is using 3D-images, which made the 2D-images of handbooks “alive”, converting them into 3D, with animation ability; the second one is reproduction of the developed video material on mobile devices by “connecting” them with individual markers for any practical or laboratory work. A mobile application for reproduction of video data in natural sciences provides the pupil with an ability to find out about the safety regulations before the work performance, chemicals and equipment, necessary for its performance and with the course of work in video. Pictures of laboratory work elements were chosen for the mobile app; they were created on “Vuforia” platform, realized in software as augmented reality objects with a multiplatform instrument for development of two- and three-dimensional applications, named “Unity 3D”. Implementation of augmented reality objects will increase the level of data memorization as a result of interactivity of its image in 3D, will give the opportunity the modern teacher to explain a big volume of theory fast and understandable, update the demonstration of study material, and for the pupils to memorize it effectively, will improve the critical thinking, boost motivation for study and will give the ability to gain some skills while performing the experiment.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信