用于绘制多媒体游戏场景的时空同步

S. Ha, H. Seong
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引用次数: 0

摘要

讨论了将多媒体游戏对象的时空概念分类与游戏场景素描相结合的同步表示和方法。所提出的博弈场景草图模型不仅能表达时空概念,还能利用派生的断言来表示时空同步。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Spatio-temporal synchronization for sketching a multimedia game scenario
We discuss the synchronization representations and methods that combine the classification of temporal and spatial concept of multimedia game objects and sketch of game scenario properly. The proposed Game Scenario Sketch Model not only expresses the spatial and temporal concepts, but can also present the spatio-temporal synchronization using derived assertions.
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