{"title":"VR的视觉效果","authors":"Chris Healer","doi":"10.1145/3084363.3085033","DOIUrl":null,"url":null,"abstract":"Chris discusses the VR creation process using examples ranging from Hollywood VR projects to those from The New York Times. He'll dive into live-action VR photography and photogrammetric reality capture techniques, and will explore the linkage between tried and true VFX trickery and the illusion of a Virtual Reality. From this presentation audience members will take away a greater understanding of the VR Post Production process, especially in relation to VFX workflows. He'll use recent recognizable VR projects as examples, including \"Lincoln in the Bardo\" from The New York Times, Doug Liman's \"Invisible,\" and others.","PeriodicalId":163368,"journal":{"name":"ACM SIGGRAPH 2017 Talks","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Visual effects for VR\",\"authors\":\"Chris Healer\",\"doi\":\"10.1145/3084363.3085033\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Chris discusses the VR creation process using examples ranging from Hollywood VR projects to those from The New York Times. He'll dive into live-action VR photography and photogrammetric reality capture techniques, and will explore the linkage between tried and true VFX trickery and the illusion of a Virtual Reality. From this presentation audience members will take away a greater understanding of the VR Post Production process, especially in relation to VFX workflows. He'll use recent recognizable VR projects as examples, including \\\"Lincoln in the Bardo\\\" from The New York Times, Doug Liman's \\\"Invisible,\\\" and others.\",\"PeriodicalId\":163368,\"journal\":{\"name\":\"ACM SIGGRAPH 2017 Talks\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-07-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2017 Talks\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3084363.3085033\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2017 Talks","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3084363.3085033","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
克里斯用从好莱坞VR项目到纽约时报的例子来讨论VR的创作过程。他将深入研究实景VR摄影和摄影测量现实捕捉技术,并将探索尝试和真实的VFX欺骗和虚拟现实错觉之间的联系。从这个演示中,观众将对VR后期制作过程有更深入的了解,特别是与VFX工作流程有关的内容。他将以最近知名的VR项目为例,包括《纽约时报》的《林肯中阴》(Lincoln in the Bardo)、道格·里曼(Doug Liman)的《看不见的》(Invisible)等。
Chris discusses the VR creation process using examples ranging from Hollywood VR projects to those from The New York Times. He'll dive into live-action VR photography and photogrammetric reality capture techniques, and will explore the linkage between tried and true VFX trickery and the illusion of a Virtual Reality. From this presentation audience members will take away a greater understanding of the VR Post Production process, especially in relation to VFX workflows. He'll use recent recognizable VR projects as examples, including "Lincoln in the Bardo" from The New York Times, Doug Liman's "Invisible," and others.