点到超平面RGB-D姿态估计:融合光度和几何测量

F. I. Muñoz, Andrew I. Comport
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引用次数: 16

摘要

本文的目的是研究如何最好地结合和融合颜色和深度测量的增量姿态估计或三维跟踪的问题。随后将提出一个框架,允许用一个唯一的测量向量来表述问题,而不是以一种特别的方式将它们组合起来。特别是,全颜色和深度测量将被定义为4向量(通过结合3D欧几里得点+图像强度),并由此导出姿态估计的最佳误差。如图所示,这将导致在四维空间中设计迭代的最近点方法。kd树用于在4d空间中找到最近的点,因此可以同时考虑颜色和深度。在此统一框架的基础上,提出了一种新的点到超平面方法,该方法具有经典点到平面ICP的优点,但适用于4d空间。通过这样做,将显示不再需要提供或估计不同测量类型之间的比例因子。因此,这允许增加收敛域和加速对准,同时保持鲁棒性和准确性。将提供模拟和真实环境的结果以及基准比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Point-to-hyperplane RGB-D pose estimation: Fusing photometric and geometric measurements
The objective of this paper is to investigate the problem of how to best combine and fuse color and depth measurements for incremental pose estimation or 3D tracking. Subsequently a framework will be proposed that allows to formulate the problem with a unique measurement vector and not to combine them in an ad-hoc manner. In particular, the full color and depth measurement will be defined as a 4-vector (by combining 3D Euclidean points + image intensities) and an optimal error for pose estimation will be derived from this. As will be shown, this will lead to designing an iterative closest point approach in 4 dimensional space. A kd-tree is used to find the closest point in 4D-space, therefore simultaneously accounting for color and depth. Based on this unified framework a novel Point-to-hyperplane approach will be introduced which has the advantages of classic Point-to-plane ICP but in 4D-space. By doing this it will be shown that there is no longer any need to provide or estimate a scale factor between different measurement types. Consequently, this allows to increase the convergence domain and speed up the alignment, whilst maintaining the robust and accurate properties. Results on both simulated and real environments will be provided along with benchmark comparisons.
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