学生排球运动混合学习的发展

Destriani, Destriana, Giartama, Herri Yusfi
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引用次数: 1

摘要

本研究旨在促进学生排球运动学习技巧的适当发展。本研究使用的研究方法是本研究中使用的开发程序,使用研究与开发(r&d)方法。本研究结果表明,总体而言,混合排球学习游戏的开发适合学生的学习过程。使用的数据分析技术是描述性定量分析。这项研究的结果是使用几种游戏形式的学习技术的发展,其名称为a)“1对1比赛”,b)“游戏3对3”,和c)“游戏组合”。根据材料专家的评估结果,获得了开发的可行性,平均81.95%处于良好类别,可以进行小规模测试。在小规模的试验阶段,共有22名学生作为研究对象,在认知、精神运动和情感3个领域的结果分别为91.3%、78.03%和76.14%。评估的结果是通过问卷调查和学生表现的评估过程得出的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Development of Volleyball Games Mix Learning for Students
This study aims to produce the appropriate development of volleyball game learning techniques for students. The research method used in this research is the development procedure used in this study using the Research and Development (R & D) method. The results of this study indicate that overall the development of mixed volleyball learning game is suitable for the learning process for the students. The data analysis technique used is descriptive quantitative analysis. The results of this research are the development of learning techniques using several forms of games with the names a) "Games 1 to 1", b) "Games 3 On 3", and c) "Games Mix". The feasibility of development is obtained from the results of the assessment of material experts, it is obtained an average of 81.95% is in the good category so that it can be tested on a small scale. The trial phase on a small scale with a total of 22 students as subjects, obtained results in 3 domains, namely the cognitive, psychomotor, and affective domains of 91.3%, 78.03%, and 76.14%. The results of the assessment are obtained from the assessment process using questionnaires and student performance.
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