学习过程的计算机建模

ACM-SE 14 Pub Date : 1976-04-22 DOI:10.1145/503561.503614
James T. Windham
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引用次数: 0

摘要

当一个实体由于过去的经验而改变其行为时,学习可以说是发生的。对于部分或全部学习过程的计算机建模,已经进行了许多尝试。本文着重介绍了这些尝试以及这些尝试所依据的理论。对各种学习功能所需的机制进行了比较和对比。讨论了几个理论,包括学习机和感知器,一般模式识别,配对联想和串行死记硬背学习,操作性和经典条件反射。还讨论了将归纳和发现编程到学习模型中的尝试。还提出了一些程序来说明这些尝试建模学习过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Computer modeling of learning processes
Learning can be said to take place when an entity changes its behavior as a result of past experience. Many attempts have been made at the computer modeling of the learning processes in part or in whole. This paper focuses on those attempts and the theories that were their basis.Mechanisms needed for various functions of learning are compared and contrasted. Several theories are discussed, including learning machines and perceptrons, general pattern recognition, paired associate and serial rote learning and operant and classical conditioning. Also discussed are attempts to program induction and discovery into learning models.Programs are also presented illustrating some of these attempts to model learning processes.
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