一种多跳供应合作伙伴协议,用于薄移动设备上的3D流系统

H. Maamar, A. Boukerche, E. Petriu
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引用次数: 3

摘要

最近技术和移动计算的进步导致了网络3D流媒体应用的快速增长。由于客户端服务器方法的网络带宽有限,研究工作现在转向基于移动自组织网络(MANET)的流。由于无线媒体的限制,基于manet的流被认为是具有挑战性的。此外,考虑到3D数据分布在同行之间,寻找合适的供应伙伴被认为不是一件容易的事情。在本文中,我们提出了一种提供合作伙伴选择技术,并结合了基于manet的3D流媒体内容交付技术。我们把我们的协议称为MULTIPLY。然后报告了通过大量仿真实验获得的乘法性能评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A multihop supplying partner protocol for 3D streaming systems over thin mobile devices
The recent advances in technology and mobile computing led to the rapid growth of networked 3D streaming applications. Due to the limited network bandwidth of the client server approach, research works are now turning toward mobile ad-hoc networks (MANET)-based streaming. MANET-based streaming is considered challenging due to the limitation of the wireless medium. Moreover, given that the 3D data is distributed among peers, finding a suitable supplying partner is not considered an easy task. In this paper, we propose a supplying partner selection technique coupled with a content delivery technique for MANET-based 3D streaming. We refer to our protocol as MULTIPLY. The performance evaluation of MULTIPLY obtained using an extensive set of simulation experiments is then reported.
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