窗形:混合现实中的3D设计构思

Ke Huo, Vinayak, K. Ramani
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引用次数: 6

摘要

我们提出,Window-Shaping,一个移动的,无标记的,混合现实(MR)界面,用于创造性的设计理念,允许在物理对象上和周围直接创建3D形状。使用草图和膨胀方案,我们提出了一个设计工作流,用户可以通过借鉴现有物理对象的视觉和维度属性来创建尺寸一致和视觉连贯的3D模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Window-Shaping: 3D Design Ideation in Mixed Reality
We present, Window-Shaping, a mobile, markerless, mixed-reality (MR) interface for creative design ideation that allows for the direct creation of 3D shapes on and around physical objects. Using the sketch-and-inflate scheme, we present a design workflow where users can create dimensionally consistent and visually coherent 3D models by borrowing visual and dimensional attributes from existing physical objects.
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