P. Magnuszewski, J. Stefańska, J. Sendzimir, P. Romaniuk, T. Taillieu, Flachner Zsuzsanna, P. Balogh
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A Gaming Exercise to Explore Problem-Solving Versus Relational Activities for River Floodplain Management
This paper describes a new gaming tool that allows players (e.g. water managers and farmers) to explore the consequences of their interactions in managing river-floodplains. To facilitate the process of creating and testing new policies that would help to accommodate disordering events, e.g. floods, we developed a system dynamics model of floodplain agriculture that drives an interactive game. The Floodplain Management Game can be used as an educational resource, knowledge elicitation technique or transition management tool concerning agriculture and river management. The key feature of this game is that it unites technical (problem-solving) and relational issues in one game. Without exception, in multiple venues it has proven a useful tool for participants to experience the challenges of policy-making for managing rivers as well as for floodplain agriculture and for scientists to examine how stakeholders make decisions about such options.