{"title":"跨越树篱的动态成本分担博弈","authors":"Peichen Ye, Yin Li, O. Petrosian","doi":"10.21638/11701/spbu31.2022.21","DOIUrl":null,"url":null,"abstract":"This paper presents the dynamic Shapley value for cost-sharing game with spanning arborescence. The cooperative behaviour of players is determined, and a two-stage directed network game is considered. At each stage, a cost matrix associated with the directed network is defined by players adopting strategies, and a minimum cost spanning arborescence on the directed network is determined. After the first stage, a particular player will leave the game with a certain probability, which depends on all players' behaviours in the first stage. The characteristic function is defined. Using the Imputation Distribution Procedure(IDP), the dynamic Shapley value in the game is constructed.","PeriodicalId":235627,"journal":{"name":"Contributions to Game Theory and Management","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Dynamic Cost-Sharing Game with Spanning Arborescence\",\"authors\":\"Peichen Ye, Yin Li, O. Petrosian\",\"doi\":\"10.21638/11701/spbu31.2022.21\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents the dynamic Shapley value for cost-sharing game with spanning arborescence. The cooperative behaviour of players is determined, and a two-stage directed network game is considered. At each stage, a cost matrix associated with the directed network is defined by players adopting strategies, and a minimum cost spanning arborescence on the directed network is determined. After the first stage, a particular player will leave the game with a certain probability, which depends on all players' behaviours in the first stage. The characteristic function is defined. Using the Imputation Distribution Procedure(IDP), the dynamic Shapley value in the game is constructed.\",\"PeriodicalId\":235627,\"journal\":{\"name\":\"Contributions to Game Theory and Management\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Contributions to Game Theory and Management\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.21638/11701/spbu31.2022.21\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Contributions to Game Theory and Management","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21638/11701/spbu31.2022.21","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
本文给出了具有跨越树篱的成本分担对策的动态Shapley值。确定了参与者的合作行为,考虑了两阶段有向网络博弈。在每个阶段,通过参与者采取的策略定义与有向网络相关的成本矩阵,并确定有向网络上的最小成本跨越树篱。在第一阶段之后,特定玩家会以一定的概率离开游戏,这取决于所有玩家在第一阶段的行为。定义特征函数。利用Imputation Distribution Procedure(IDP)构造了博弈中的动态Shapley值。
Dynamic Cost-Sharing Game with Spanning Arborescence
This paper presents the dynamic Shapley value for cost-sharing game with spanning arborescence. The cooperative behaviour of players is determined, and a two-stage directed network game is considered. At each stage, a cost matrix associated with the directed network is defined by players adopting strategies, and a minimum cost spanning arborescence on the directed network is determined. After the first stage, a particular player will leave the game with a certain probability, which depends on all players' behaviours in the first stage. The characteristic function is defined. Using the Imputation Distribution Procedure(IDP), the dynamic Shapley value in the game is constructed.