蓝牙在室内定位、图像识别和增强现实中的应用

Chang-Yen Tsai, Kuo-Hsun Hsu
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引用次数: 3

摘要

《密室逃脱》是一款在线解谜游戏,玩家需要利用周围的环境来寻找逃离监狱的线索。近年来,实体版的“房间逃生”越来越受欢迎,它将以往坐在电脑前点击鼠标的游戏模式转变为将人囚禁在一个真正的上锁的房间里,让人们徒手寻找线索。为了让用户在现实世界中体验更丰富的房间逃生游戏,我们在本作品中提出了一种将现实世界环境与虚拟世界互动相结合的新型游戏模式。也就是说,通过整合基于蓝牙的室内定位和增强现实(AR)技术,开发了一个移动应用程序,人们可以用他们的移动设备玩房间逃脱游戏,在虚拟世界的动作中与现实世界的物体进行交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Application of Using Bluetooth Indoor Positioning, Image Recognition and Augmented Reality
"Room escape" is a kind of on-line puzzle game, in which players need to exploit their surrounding environment to discover clues for escaping from imprisonment. In recent years, a physical version of "room escape" becomes more and more popular, which transforms the playing paradigm from sitting in front of a computer and clicking the mouse into imprisoning people in a real locked room and having people to find clues by their bare hands. To enable a richer user experience while playing the room escape game in the real world, we proposed, in this work, a new type of playing mode by combining the real world environment with virtual world interactions. That is, a mobile application is developed by integrating both bluetooth-based indoor location and augmented reality (AR) techniques, in which people can play the room escape game with their mobile devices to interact with real world objects within virtual world actions.
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