想象角色的吸引力如何影响设计师的认知和IT解决方案?用户远程办公需求的实验研究

Joni O. Salminen, João M. Santos, Soon-Gyo Jung, B. Jansen
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引用次数: 0

摘要

目的“美就是好”(WIBIG)效应意味着观察者倾向于以积极的眼光看待外表有吸引力的人。作者研究了WIBIG效应如何应用于用户角色,测量设计师在使用用户角色设计信息技术(IT)解决方案时的感知和任务表现。设计/方法/方法在一项用户实验中,作者测试了235名参与者的6个不同角色,要求他们根据与虚拟用户角色的交互开发远程工作解决方案。研究结果表明,用户角色感知到的吸引力与其他人对该角色的感知呈正相关。人物角色的完整性、可信度、同理心、可爱性和有用性随着吸引力的增加而增加。更有吸引力的角色也被认为更随和、情绪稳定、外向和开放,参与者花更多的时间与他们认为有吸引力的角色交往。一项语言学分析表明,为更有吸引力的用户角色创建的IT解决方案显示出更高的影响程度,但在大多数情况下,任务输出不会因角色的感知吸引力而变化。研究局限/启示WIBIG效应适用于设计具有用户角色的IT解决方案,但其对任务输出的影响似乎有限。用户角色的感知吸引力可以影响设计师与角色交互和参与的方式,这可以影响基于角色创建的IT解决方案的质量或类型。此外,研究结果还指出,有必要将享乐品质融入角色创建过程中。例如,在某些情况下,角色具有吸引力可能会有所帮助;在某些情况下,人物角色的吸引力可能不重要,甚至会分散注意力。实际意义:研究结果表明,有必要将享乐特质融入到角色创建过程中。例如,在某些情况下,角色具有吸引力可能会有所帮助;在某些情况下,人物角色的吸引力可能不重要,甚至会分散注意力。原创性/价值因为人物角色的创造与真实的人非常相似,作者可能会期望WIBIG效应适用。WIBIG效应可能导致决策者在设计IT解决方案时倾向于更有吸引力的人物角色。然而,尽管它与人物角色的决策有潜在的相关性,但据作者所知,之前没有研究调查过WIBIG效应是否延伸到人物角色的背景下。总的来说,理解人的因素如何应用于具有人物角色的it系统设计是很重要的,这样可以创建人物角色以尽可能地减少潜在的有害影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How does an imaginary persona's attractiveness affect designers' perceptions and IT solutions? An experimental study on users' remote working needs
PurposeThe “what is beautiful is good” (WIBIG) effect implies that observers tend to perceive physically attractive people in a positive light. The authors investigate how the WIBIG effect applies to user personas, measuring designers' perceptions and task performance when employing user personas for the design of information technology (IT) solutions.Design/methodology/approachIn a user experiment, the authors tested six different personas with 235 participants that were asked to develop remote work solutions based on their interaction with a fictitious user persona.FindingsThe findings showed that a user persona's perceived attractiveness was positively correlated with other perceptions of the persona. The personas' completeness, credibility, empathy, likability and usefulness increased with attractiveness. More attractive personas were also perceived as more agreeable, emotionally stable, extraverted and open, and the participants spent more time engaging with personas they perceived attractive. A linguistic analysis indicated that the IT solutions created for more attractive user personas demonstrated a higher degree of affect, but for the most part, task outputs did not vary by the personas' perceived attractiveness.Research limitations/implicationsThe WIBIG effect applies when designing IT solutions with user personas, but its effect on task outputs appears limited. The perceived attractiveness of a user persona can impact how designers interact with and engage with the persona, which can influence the quality or the type of the IT solutions created based on the persona. Also, the findings point to the need to incorporate hedonic qualities into the persona creation process. For example, there may be contexts where it is helpful that the personas be attractive; there may be contexts where the attractiveness of the personas is unimportant or even a distraction.Practical implicationsThe findings point to the need to incorporate hedonic qualities into the persona creation process. For example, there may be contexts where it is helpful that the personas be attractive; there may be contexts where the attractiveness of the personas is unimportant or even a distraction.Originality/valueBecause personas are created to closely resemble real people, the authors might expect the WIBIG effect to apply. The WIBIG effect might lead decision makers to favor more attractive personas when designing IT solutions. However, despite its potential relevance for decision making with personas, as far as the authors know, no prior study has investigated whether the WIBIG effect extends to the context of personas. Overall, it is important to understand how human factors apply to IT system design with personas, so that the personas can be created to minimize potentially detrimental effects as much as possible.
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