三维内容可视化中纸板的感性评价

Alexandre Chapiro, Olga Diamanti, Steven Poulakos, C. O'Sullivan, A. Smolic, M. Gross
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引用次数: 6

摘要

在可视化3D内容时,一个普遍存在的伪影是所谓的“纸板”效应,即由于深度压缩,物体看起来是平坦的,而在感知上量化其效果的研究相对较少。我们的目的是阐明立体视觉对纸板的主观偏好和实际感知限制。我们提出了三个实验,探索使用主观评级和调整以及客观灵敏度指标显示深度降低的简单场景的后果。我们的研究结果表明,压缩深度达到80%或以上可能是可以接受的,而对纸板伪影的敏感性低于30%是非常高的。这些值可以在实践中作为3D生产管道中常见深度映射操作的指导方针。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Perceptual evaluation of cardboarding in 3D content visualization
A pervasive artifact that occurs when visualizing 3D content is the so-called "cardboarding" effect, where objects appear flat due to depth compression, with relatively little research conducted to perceptually quantify its effects. Our aim is to shed light on the subjective preferences and practical perceptual limits of stereo vision with respect to cardboarding. We present three experiments that explore the consequences of displaying simple scenes with reduced depths using both subjective ratings and adjustments and objective sensitivity metrics. Our results suggest that compressing depth to 80% or above is likely to be acceptable, whereas sensitivity to the cardboarding artifact below 30% is very high. These values could be used in practice as guidelines for commonplace depth mapping operations in 3D production pipelines.
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