用于HDR全景图像的双目色调再现显示器

M. Mikamo, Kotaro Mori, B. Raytchev, Toru Tamaki, K. Kaneda
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引用次数: 1

摘要

在虚拟现实(VR)应用中,通常需要在Oculus Rift等双目显示设备上显示具有高动态范围(HDR)亮度的周围风景。室外环境的周围风景通常既包括明亮的区域,如阳光明媚的地方和晴朗的天空,也包括黑暗的区域,如阴影区域。明暗区域之间的亮度动态范围相当大。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Binocular tone reproduction display for an HDR panorama image
In virtual reality (VR) applications, it is often required to display a surrounding scenery with a high dynamic range (HDR) of luminance to a binocular display device such as an Oculus Rift. A surrounding scenery of an outdoor environment usually includes both bright regions, such as a sunny place and a clear sky, and dark regions, such as a shadow area. The dynamic range of the luminances between bright and dark regions are quite large.
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