A. Makur, Maria Graseliani Medot, Priska W. P. Ruslan, Rosantri Ermelinda, Maria A. L. Belos, Yohanes J. Siga
{"title":"圣乌苏拉KBG儿童游戏辅助数学学习","authors":"A. Makur, Maria Graseliani Medot, Priska W. P. Ruslan, Rosantri Ermelinda, Maria A. L. Belos, Yohanes J. Siga","doi":"10.36928/jrt.v5i3.904","DOIUrl":null,"url":null,"abstract":"The prolonged Covid-19 pandemic has an impact on the learning process in schools which must be abolished and replaced by learning from home. Learning from home, especially mathematics, reduces students' enthusiasm for learning and grows a sense of laziness in learning among students because they prefer to play rather than study. This also happened to students in the Santa Ursula KBG environment. With such conditions, the author uses the media of math games to help children at KBG Santa Ursula in learning mathematics. The results of the activities that have been carried out show that the use of math games increases the enthusiasm for learning and reduces the laziness of the children at the Santa Ursula KBG in learning mathematics","PeriodicalId":191234,"journal":{"name":"Randang Tana - Jurnal Pengabdian Masyarakat","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Game-Assisted Mathematics Learning for Kids in KBG Santa Ursula\",\"authors\":\"A. Makur, Maria Graseliani Medot, Priska W. P. Ruslan, Rosantri Ermelinda, Maria A. L. Belos, Yohanes J. Siga\",\"doi\":\"10.36928/jrt.v5i3.904\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The prolonged Covid-19 pandemic has an impact on the learning process in schools which must be abolished and replaced by learning from home. Learning from home, especially mathematics, reduces students' enthusiasm for learning and grows a sense of laziness in learning among students because they prefer to play rather than study. This also happened to students in the Santa Ursula KBG environment. With such conditions, the author uses the media of math games to help children at KBG Santa Ursula in learning mathematics. The results of the activities that have been carried out show that the use of math games increases the enthusiasm for learning and reduces the laziness of the children at the Santa Ursula KBG in learning mathematics\",\"PeriodicalId\":191234,\"journal\":{\"name\":\"Randang Tana - Jurnal Pengabdian Masyarakat\",\"volume\":\"26 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-10-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Randang Tana - Jurnal Pengabdian Masyarakat\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.36928/jrt.v5i3.904\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Randang Tana - Jurnal Pengabdian Masyarakat","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.36928/jrt.v5i3.904","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
Covid-19大流行的持续时间对学校的学习过程产生了影响,必须取消这种影响,代之以在家学习。在家学习,尤其是数学,降低了学生的学习热情,在学生中形成了一种懒惰的学习意识,因为他们喜欢玩而不是学习。这也发生在Santa Ursula KBG环境中的学生身上。在这样的条件下,作者利用数学游戏这一媒介来帮助KBG Santa Ursula的孩子们学习数学。已经开展的活动的结果表明,使用数学游戏增加了学习的热情,减少了孩子们在Santa Ursula KBG学习数学的懒惰
Game-Assisted Mathematics Learning for Kids in KBG Santa Ursula
The prolonged Covid-19 pandemic has an impact on the learning process in schools which must be abolished and replaced by learning from home. Learning from home, especially mathematics, reduces students' enthusiasm for learning and grows a sense of laziness in learning among students because they prefer to play rather than study. This also happened to students in the Santa Ursula KBG environment. With such conditions, the author uses the media of math games to help children at KBG Santa Ursula in learning mathematics. The results of the activities that have been carried out show that the use of math games increases the enthusiasm for learning and reduces the laziness of the children at the Santa Ursula KBG in learning mathematics