为几何视觉空间思维设计一个增强现实学习环境

Pratiti Sarkar
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引用次数: 0

摘要

博士研究工作的目标是利用增强现实(AR)技术在教室中设计一种技术教学学习环境,该技术结合了视觉空间思维(VST)的组成部分,以提高这种技能。在这样做的过程中,两个几何主题即(1)可视化3D固体和(2)线和角度已被用于创建中学生AR学习环境(ARLE)的模块。正在进行几项试点研究,以确定确定框架的最佳因素,该框架突出了为中学生设计这种ARLE的基本组成部分。此外,该研究着眼于建立AR技术如何,为什么以及在哪里可以帮助提高VST技能学习的教学方面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing an augmented reality learning environment for visuospatial thinking in geometry
The PhD research work targets at designing a technopedagogical learning environment in classrooms using Augmented Reality (AR) technology that incorporates the components of visuospatial thinking (VST) to enhance this skill. In doing so, two topics of Geometry i.e. (1) Visualizing 3D Solids and (2) Lines and Angles have been taken to create the modules of the AR Learning Environment (ARLE) for middle school students. Several pilot studies are being conducted to identify the best possible factors in defining the framework that highlights the essential components for designing such an ARLE for middle school students. Moreover, the research looks into establishing how, why and where AR technology can help in enhancing the pedagogical aspect of learning VST skills.
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