{"title":"为几何视觉空间思维设计一个增强现实学习环境","authors":"Pratiti Sarkar","doi":"10.1145/3397617.3398035","DOIUrl":null,"url":null,"abstract":"The PhD research work targets at designing a technopedagogical learning environment in classrooms using Augmented Reality (AR) technology that incorporates the components of visuospatial thinking (VST) to enhance this skill. In doing so, two topics of Geometry i.e. (1) Visualizing 3D Solids and (2) Lines and Angles have been taken to create the modules of the AR Learning Environment (ARLE) for middle school students. Several pilot studies are being conducted to identify the best possible factors in defining the framework that highlights the essential components for designing such an ARLE for middle school students. Moreover, the research looks into establishing how, why and where AR technology can help in enhancing the pedagogical aspect of learning VST skills.","PeriodicalId":403336,"journal":{"name":"Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Designing an augmented reality learning environment for visuospatial thinking in geometry\",\"authors\":\"Pratiti Sarkar\",\"doi\":\"10.1145/3397617.3398035\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The PhD research work targets at designing a technopedagogical learning environment in classrooms using Augmented Reality (AR) technology that incorporates the components of visuospatial thinking (VST) to enhance this skill. In doing so, two topics of Geometry i.e. (1) Visualizing 3D Solids and (2) Lines and Angles have been taken to create the modules of the AR Learning Environment (ARLE) for middle school students. Several pilot studies are being conducted to identify the best possible factors in defining the framework that highlights the essential components for designing such an ARLE for middle school students. Moreover, the research looks into establishing how, why and where AR technology can help in enhancing the pedagogical aspect of learning VST skills.\",\"PeriodicalId\":403336,\"journal\":{\"name\":\"Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-06-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3397617.3398035\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3397617.3398035","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Designing an augmented reality learning environment for visuospatial thinking in geometry
The PhD research work targets at designing a technopedagogical learning environment in classrooms using Augmented Reality (AR) technology that incorporates the components of visuospatial thinking (VST) to enhance this skill. In doing so, two topics of Geometry i.e. (1) Visualizing 3D Solids and (2) Lines and Angles have been taken to create the modules of the AR Learning Environment (ARLE) for middle school students. Several pilot studies are being conducted to identify the best possible factors in defining the framework that highlights the essential components for designing such an ARLE for middle school students. Moreover, the research looks into establishing how, why and where AR technology can help in enhancing the pedagogical aspect of learning VST skills.