算法实现Naïve贝叶斯,随机森林。C4.5关于在线游戏对学习成绩的预测

W. Gata, H. Basri, Rais Hidayat, Yuyun Elizabeth Patras, B. Baharuddin, Rhini Fatmasari, Siswanto Tohari, N. Wardhani
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引用次数: 6

摘要

网络游戏是目前蓬勃发展的一种游戏,从儿童、青少年到成年人都有兴趣。网络游戏会给玩游戏的人一种鸦片的感觉。网络游戏成为困扰学生的一个新问题,因为网络游戏会影响学生的学习注意力。学习成绩可以从成绩单的价值来衡量。本研究的挑战可以使用分类方法来预测学习成果,使用分类算法,即Naïve贝叶斯,随机森林和C4.5。经过第三次算法的比较,再根据学习成果得出预测结果。Naïve贝叶斯算法证明,准确率值为69.18%,AUC值为0.771包含了分类,公平为随机森林算法准确率为66.34%,AUC值为0.738包含了分类,公平为算法C4.5准确率为65.65%,AUC值为0.686包含了分类。从这些结果可以看出,naïve贝叶斯算法与随机森林算法和C4.5相比具有更高的准确率,与随机森林的naïve贝叶斯准确率相差2.84%,而与C4.5的naïve贝叶斯准确率相差3.53%。Naïve贝叶斯算法因此能够预测成绩,学生可以更好地学习。Keywords-online游戏;学习成绩;Naïve贝叶斯算法;随机森林;C4.5
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Algorithm Implementations Naïve Bayes, Random Forest. C4.5 on Online Gaming for Learning Achievement Predictions
The online game is a game which is currently booming and interest ranging from children, teens, to adults. Online games can create a sense of opium to the people who play it. Online games become a new problem for the students, because online games make learning impaired concentration. The learning achievements can be measured from the value of report cards. The challenge on this research can be carried out using a method of classification for predicting learning achievements using algorithms of classification i.e. Naïve Bayes, Random Forest, and C4.5. After the third comparison algorithm, then the prediction results obtained by learning achievements. Naïve Bayes algorithm proved that value the accuracy and value of the AUC 69.18% of 0.771 contains the classification, fair for the random forest algorithm accuracy 66.34% and AUC values of 0.738 contains the classification, fair as for algorithm C4.5 65.65% accuracy and value of the AUC of 0.686 including into poor classification. From these results it can be concluded that the naïve bayes algorithm has higher accuracy compared with the random forest algorithm and C4.5, visible difference in accuracy between the naïve bayes with random forest of 2,84%, whereas the difference between the naïve bayes with C4.5 of 3,53%. Naïve bayes algorithm is thus able to predict achievement students can study better. Keywords—online games; learning achievement; naïve bayes algorithm; random forest; C4.5
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