{"title":"分级多学科模式:促进STEM/STEAM教育活动开发的教学设计","authors":"M. Flores-Nicolás, Magally Martinez-Reyes","doi":"10.1109/ENC56672.2022.9882917","DOIUrl":null,"url":null,"abstract":"In this paper we present an instructional design proposal that promises teaching-learning through the design of activities with gradual and multidisciplinary approaches. We rely on different pedagogical methodologies and existing learning strategies such as constructionism, conceptual change, problem-based learning, among others. At the same time, we propose the use of other types of models and standards that help in the evaluation and the role that technology will have based on its interaction with the student. To exemplify these pedagogical and technological resources, basic logic gates are used as the main topic to later describe how they can be applied to other subjects and disciplines. At the end, the instructional design is described in three different representations (real learning trajectory, educational planning and diagram) where it can be better appreciated how the activities intervene in pedagogy and technology.","PeriodicalId":145622,"journal":{"name":"2022 IEEE Mexican International Conference on Computer Science (ENC)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Graded Multidisciplinary Model: Fostering instructional design for activity development in STEM/STEAM education\",\"authors\":\"M. Flores-Nicolás, Magally Martinez-Reyes\",\"doi\":\"10.1109/ENC56672.2022.9882917\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper we present an instructional design proposal that promises teaching-learning through the design of activities with gradual and multidisciplinary approaches. We rely on different pedagogical methodologies and existing learning strategies such as constructionism, conceptual change, problem-based learning, among others. At the same time, we propose the use of other types of models and standards that help in the evaluation and the role that technology will have based on its interaction with the student. To exemplify these pedagogical and technological resources, basic logic gates are used as the main topic to later describe how they can be applied to other subjects and disciplines. At the end, the instructional design is described in three different representations (real learning trajectory, educational planning and diagram) where it can be better appreciated how the activities intervene in pedagogy and technology.\",\"PeriodicalId\":145622,\"journal\":{\"name\":\"2022 IEEE Mexican International Conference on Computer Science (ENC)\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-08-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 IEEE Mexican International Conference on Computer Science (ENC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ENC56672.2022.9882917\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE Mexican International Conference on Computer Science (ENC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ENC56672.2022.9882917","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Graded Multidisciplinary Model: Fostering instructional design for activity development in STEM/STEAM education
In this paper we present an instructional design proposal that promises teaching-learning through the design of activities with gradual and multidisciplinary approaches. We rely on different pedagogical methodologies and existing learning strategies such as constructionism, conceptual change, problem-based learning, among others. At the same time, we propose the use of other types of models and standards that help in the evaluation and the role that technology will have based on its interaction with the student. To exemplify these pedagogical and technological resources, basic logic gates are used as the main topic to later describe how they can be applied to other subjects and disciplines. At the end, the instructional design is described in three different representations (real learning trajectory, educational planning and diagram) where it can be better appreciated how the activities intervene in pedagogy and technology.