教育游戏内容设计策略探讨

Zhen Xu, Yi Zhang
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引用次数: 0

摘要

利用教育游戏促进学习充分体现了教育理念和教育技术的与时俱进,但教育与娱乐的平衡设计影响了教育游戏的应用效果。学习元素和游戏元素都体现在游戏内容中。为了解决教育与娱乐的平衡问题,把握好游戏的内容设计是非常重要的。本文阐述了内容设计思想,并提出了设计策略。为了保持这种平衡,促进研究,本文从正面分析、实证研究、内容形成和评价四个阶段来阐述内容设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Inquiry into the Content Designing Strategy of Educational Game
Using educational game to promote learning fully reflects that educational concept and technology keep pace with the times,however,balanceable designing between education and entertainment influences the application effect of educational game.Learning elements and playing elements are embodied in the game content.In order to resolve the problem of balance between education and entertainment, it is important to grasp the game content designing.This article expounded the content designing idea,and then presents the designing strategy.For the purpose of keeping this balance and promoting study,it elaborates the content designing from four stages:frontal analysis,empirical research,content formation and evaluation.
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