设计一个具有社交功能和游戏化的引人入胜的新闻聚合应用程序

Gardahadi Gardiadi, S.T. Ginar Santika Niwanputri
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引用次数: 1

摘要

市场上可用的数字新闻聚合器的交互设计在随后的几年里从未发生过任何重大变化。本文旨在为新闻聚合器创建一种新颖的设计,通过应用社交媒体应用中的游戏化元素和功能来优化用户参与度。它将遵循通过综合41个不同的文献和25个不同的游戏化专家制定的游戏化设计方法。最终产品是一个原型,使用单一简单问题(SEQ)表格、系统可用性评分(SUS)表格和用户参与量表-简短表格(UES-SF)进行评估。经过三次设计迭代,产品显示出以下结果:97%的完成率,SEQ得分5.6分(满分7分),用户参与量表得分4.03分(满分5分)。使用的游戏元素包括进度条、一致性锚和徽章。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing an Engaging News Aggregator Application with Social Features and Gamification
The interaction design of digital news aggregators available in the market has never undergone any major changes in subsequent years. This paper aims to create a novel design for news aggregators that optimizes for user engagement by applying gamification elements and features found in social media applications. It will follow the Gamification Design Method formulated through the synthesis of 41 different literatures and 25 different gamification experts. The final product is a prototype evaluated using the Single Ease Question (SEQ) form, System Usability Score (SUS) form, and User Engagement Scale – Short Form (UES-SF). After three design iterations, the product showed the following results: a 97% completion rate, an SEQ score of 5.6 out of 7, and a user engagement scale score of 4.03 out of 5. Game elements used were progress bars, conformity anchors, and badges.
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