{"title":"实时系统设计:时间视角","authors":"M. Saksena","doi":"10.1109/CCECE.1998.682770","DOIUrl":null,"url":null,"abstract":"The design of a real-time system must not only incorporate means of tackling functional complexity, but also means to analyze and predict real-time temporal properties. Unfortunately, most design methods provide little support to a designer towards meeting the real-time performance specifications of the system. The design of a system involves many parameters which are artifacts of the system design, and for a given system may be chosen in many different ways to meet the performance requirements of a system. In this paper, I present a summary of recent research work that is aimed at developing a set of techniques that can be used by a designer in choosing design artifacts such as periodicities, deadlines, priorities, etc., so as to design a system that will predictably satisfy the performance specifications. We expect that the techniques presented in this paper will help reduce the laborious process of designing a real-time system, by bringing resource contention and schedulability aspects early into the design process.","PeriodicalId":177613,"journal":{"name":"Conference Proceedings. IEEE Canadian Conference on Electrical and Computer Engineering (Cat. No.98TH8341)","volume":"96 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-05-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"19","resultStr":"{\"title\":\"Real-time system design: a temporal perspective\",\"authors\":\"M. Saksena\",\"doi\":\"10.1109/CCECE.1998.682770\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The design of a real-time system must not only incorporate means of tackling functional complexity, but also means to analyze and predict real-time temporal properties. Unfortunately, most design methods provide little support to a designer towards meeting the real-time performance specifications of the system. The design of a system involves many parameters which are artifacts of the system design, and for a given system may be chosen in many different ways to meet the performance requirements of a system. In this paper, I present a summary of recent research work that is aimed at developing a set of techniques that can be used by a designer in choosing design artifacts such as periodicities, deadlines, priorities, etc., so as to design a system that will predictably satisfy the performance specifications. We expect that the techniques presented in this paper will help reduce the laborious process of designing a real-time system, by bringing resource contention and schedulability aspects early into the design process.\",\"PeriodicalId\":177613,\"journal\":{\"name\":\"Conference Proceedings. IEEE Canadian Conference on Electrical and Computer Engineering (Cat. No.98TH8341)\",\"volume\":\"96 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-05-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"19\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Conference Proceedings. IEEE Canadian Conference on Electrical and Computer Engineering (Cat. No.98TH8341)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CCECE.1998.682770\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Conference Proceedings. IEEE Canadian Conference on Electrical and Computer Engineering (Cat. No.98TH8341)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CCECE.1998.682770","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The design of a real-time system must not only incorporate means of tackling functional complexity, but also means to analyze and predict real-time temporal properties. Unfortunately, most design methods provide little support to a designer towards meeting the real-time performance specifications of the system. The design of a system involves many parameters which are artifacts of the system design, and for a given system may be chosen in many different ways to meet the performance requirements of a system. In this paper, I present a summary of recent research work that is aimed at developing a set of techniques that can be used by a designer in choosing design artifacts such as periodicities, deadlines, priorities, etc., so as to design a system that will predictably satisfy the performance specifications. We expect that the techniques presented in this paper will help reduce the laborious process of designing a real-time system, by bringing resource contention and schedulability aspects early into the design process.