新冠肺炎疫情下丰富农业工程教育范式的混合现实方法

D. Loukatos, E. Zoulias, loannis-Vasileios Kyrtopoulos, Eleftherios Chondrogiannis, K. Arvanitis
{"title":"新冠肺炎疫情下丰富农业工程教育范式的混合现实方法","authors":"D. Loukatos, E. Zoulias, loannis-Vasileios Kyrtopoulos, Eleftherios Chondrogiannis, K. Arvanitis","doi":"10.1109/EDUCON46332.2021.9454147","DOIUrl":null,"url":null,"abstract":"Since the very early beginning of the mankind history, any great difficulty, like wars or diseases, had to be a challenge for progress and innovation, otherwise the game was lost. In this regard, the recent COVID-19 pandemic provides to the learners’ and teachers’ community a great opportunity to better adapt and enrich their educational practices. Initially, aiming to assist students of agricultural engineering to demystify the innovative technologies of their scientific area, a remotely programmed and controlled robotic arm platform for fruit-picking purposes is deployed. This is just the excuse behind which a colorful bouquet of modern and software and hardware components are glued together to provide the potential for supporting a wide range of modern engineering applications. In an era that the speed of the technological achievements makes difficult to categorize their impact in industry, society or education, the proposed approach can be classified as containing mainly mixed reality, mobile, blended and project-based learning characteristics. A first set of results indicate that the discussed platform can greatly assist the students to tackle the lack of physical presence in the laboratory/classroom providing a quite interesting alternative to full in-vitro educational practices.","PeriodicalId":178923,"journal":{"name":"2021 IEEE Global Engineering Education Conference (EDUCON)","volume":"35 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"A Mixed Reality Approach Enriching the Agricultural Engineering Education Paradigm, against the COVID-19 Constraints\",\"authors\":\"D. Loukatos, E. Zoulias, loannis-Vasileios Kyrtopoulos, Eleftherios Chondrogiannis, K. Arvanitis\",\"doi\":\"10.1109/EDUCON46332.2021.9454147\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Since the very early beginning of the mankind history, any great difficulty, like wars or diseases, had to be a challenge for progress and innovation, otherwise the game was lost. In this regard, the recent COVID-19 pandemic provides to the learners’ and teachers’ community a great opportunity to better adapt and enrich their educational practices. Initially, aiming to assist students of agricultural engineering to demystify the innovative technologies of their scientific area, a remotely programmed and controlled robotic arm platform for fruit-picking purposes is deployed. This is just the excuse behind which a colorful bouquet of modern and software and hardware components are glued together to provide the potential for supporting a wide range of modern engineering applications. In an era that the speed of the technological achievements makes difficult to categorize their impact in industry, society or education, the proposed approach can be classified as containing mainly mixed reality, mobile, blended and project-based learning characteristics. A first set of results indicate that the discussed platform can greatly assist the students to tackle the lack of physical presence in the laboratory/classroom providing a quite interesting alternative to full in-vitro educational practices.\",\"PeriodicalId\":178923,\"journal\":{\"name\":\"2021 IEEE Global Engineering Education Conference (EDUCON)\",\"volume\":\"35 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-04-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 IEEE Global Engineering Education Conference (EDUCON)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/EDUCON46332.2021.9454147\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE Global Engineering Education Conference (EDUCON)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EDUCON46332.2021.9454147","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8

摘要

从人类历史的早期开始,任何巨大的困难,如战争或疾病,都必须是对进步和创新的挑战,否则游戏就会失败。在这方面,最近的COVID-19大流行为学习者和教师群体提供了更好地适应和丰富其教育实践的绝佳机会。最初,为了帮助农业工程专业的学生揭开他们科学领域的创新技术的神秘面纱,部署了一个用于采摘水果的远程编程和控制的机械臂平台。这只是一个借口,背后是一个丰富多彩的现代和软件和硬件组件粘合在一起,以提供支持广泛的现代工程应用的潜力。在技术成果的发展速度难以对其对行业、社会或教育的影响进行分类的时代,本文提出的方法主要包含混合现实、移动、混合和基于项目的学习特征。第一组结果表明,所讨论的平台可以极大地帮助学生解决在实验室/教室中缺乏实际存在的问题,为完全的体外教育实践提供了一个相当有趣的替代方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Mixed Reality Approach Enriching the Agricultural Engineering Education Paradigm, against the COVID-19 Constraints
Since the very early beginning of the mankind history, any great difficulty, like wars or diseases, had to be a challenge for progress and innovation, otherwise the game was lost. In this regard, the recent COVID-19 pandemic provides to the learners’ and teachers’ community a great opportunity to better adapt and enrich their educational practices. Initially, aiming to assist students of agricultural engineering to demystify the innovative technologies of their scientific area, a remotely programmed and controlled robotic arm platform for fruit-picking purposes is deployed. This is just the excuse behind which a colorful bouquet of modern and software and hardware components are glued together to provide the potential for supporting a wide range of modern engineering applications. In an era that the speed of the technological achievements makes difficult to categorize their impact in industry, society or education, the proposed approach can be classified as containing mainly mixed reality, mobile, blended and project-based learning characteristics. A first set of results indicate that the discussed platform can greatly assist the students to tackle the lack of physical presence in the laboratory/classroom providing a quite interesting alternative to full in-vitro educational practices.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信