漏洞与情感:质量保证玩家反馈的内容分析

Luke Thominet
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引用次数: 1

摘要

本研究使用内容分析来探索玩家如何在游戏过程中提供质量保证(QA)反馈。它确定了最常见的报告错误以及导致最积极和消极体验的错误类型。在这样做的过程中,它试图在QA和UX研究之间建立更强的联系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bugs and Emotion: A Content Analysis of Quality Assurance Player Feedback
This study uses content analysis to explore how players provide quality assurance (QA) feedback of games in progress. It identifies both the most commonly reported bugs and the bug types that caused the most positive and negative experiences. In doing so, it seeks to build stronger connections between QA and UX research.
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