提示,技巧和麻烦:优化单元和GPU

H. Stensland, H. Espeland, C. Griwodz, P. Halvorsen
{"title":"提示,技巧和麻烦:优化单元和GPU","authors":"H. Stensland, H. Espeland, C. Griwodz, P. Halvorsen","doi":"10.1145/1806565.1806585","DOIUrl":null,"url":null,"abstract":"When used efficiently, modern multicore architectures, such as Cell and GPUs, provide the processing power required by resource demanding multimedia workloads. However, the diversity of resources exposed to the programmers, intrinsically requires specific mindsets for efficiently utilizing these resources - not only compared to an x86 architecture, but also between the Cell and the GPUs. In this context, our analysis of 14 different Motion-JPEG implementations indicates that there exists a large potential for optimizing performance, but there are also many pitfalls to avoid. By experimentally evaluating algorithmic choices, inter-core data communication (memory transfers) and architecture-specific capabilities, such as instruction sets, we present tips, tricks and troubles with respect to efficient utilization of the available resources.","PeriodicalId":436504,"journal":{"name":"Proceedings of the 20th international workshop on Network and operating systems support for digital audio and video","volume":"176 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-06-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Tips, tricks and troubles: optimizing for cell and GPU\",\"authors\":\"H. Stensland, H. Espeland, C. Griwodz, P. Halvorsen\",\"doi\":\"10.1145/1806565.1806585\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"When used efficiently, modern multicore architectures, such as Cell and GPUs, provide the processing power required by resource demanding multimedia workloads. However, the diversity of resources exposed to the programmers, intrinsically requires specific mindsets for efficiently utilizing these resources - not only compared to an x86 architecture, but also between the Cell and the GPUs. In this context, our analysis of 14 different Motion-JPEG implementations indicates that there exists a large potential for optimizing performance, but there are also many pitfalls to avoid. By experimentally evaluating algorithmic choices, inter-core data communication (memory transfers) and architecture-specific capabilities, such as instruction sets, we present tips, tricks and troubles with respect to efficient utilization of the available resources.\",\"PeriodicalId\":436504,\"journal\":{\"name\":\"Proceedings of the 20th international workshop on Network and operating systems support for digital audio and video\",\"volume\":\"176 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-06-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 20th international workshop on Network and operating systems support for digital audio and video\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1806565.1806585\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 20th international workshop on Network and operating systems support for digital audio and video","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1806565.1806585","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

摘要

如果有效使用,现代多核架构(如Cell和gpu)可以提供资源苛刻的多媒体工作负载所需的处理能力。然而,面向程序员的资源的多样性,本质上需要特定的思维方式来有效地利用这些资源——不仅与x86架构相比,而且与Cell和gpu之间也是如此。在这种情况下,我们对14种不同的Motion-JPEG实现的分析表明,存在很大的优化性能的潜力,但也有许多陷阱需要避免。通过实验评估算法选择、核间数据通信(内存传输)和特定于体系结构的功能,如指令集,我们提出了关于有效利用可用资源的提示、技巧和问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tips, tricks and troubles: optimizing for cell and GPU
When used efficiently, modern multicore architectures, such as Cell and GPUs, provide the processing power required by resource demanding multimedia workloads. However, the diversity of resources exposed to the programmers, intrinsically requires specific mindsets for efficiently utilizing these resources - not only compared to an x86 architecture, but also between the Cell and the GPUs. In this context, our analysis of 14 different Motion-JPEG implementations indicates that there exists a large potential for optimizing performance, but there are also many pitfalls to avoid. By experimentally evaluating algorithmic choices, inter-core data communication (memory transfers) and architecture-specific capabilities, such as instruction sets, we present tips, tricks and troubles with respect to efficient utilization of the available resources.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信