Z. Y. Bayraktaroglu, P. Blazevic, V. Pasqui, P. Coiffet
{"title":"面向蛇形机器人的欢乐控制界面","authors":"Z. Y. Bayraktaroglu, P. Blazevic, V. Pasqui, P. Coiffet","doi":"10.1109/ROMAN.1999.900326","DOIUrl":null,"url":null,"abstract":"A number of prior and actual work is available on hyper-redundant and especially snake-like mechanisms, including our project. Since mechanical conception and control of this kind of machines meet difficulties and require a certain research effort, the majority of related works focus on these areas. There is not any specific proposal about \"how to interface such a robot in order to control\". The paper discusses some ideas on a convivial robot-human interface envisaged for testing control algorithms of a snake-like robot. This project consists of a real-time simulation of a snake locomotion type known as lateral undulation in order to develop a prototype. Discussion of the interfacing problem follows a brief overview of snake locomotion and the presentation of our snake model and progression strategy.","PeriodicalId":200240,"journal":{"name":"8th IEEE International Workshop on Robot and Human Interaction. RO-MAN '99 (Cat. No.99TH8483)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-09-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Towards a convivial control interface for a snake-like robot\",\"authors\":\"Z. Y. Bayraktaroglu, P. Blazevic, V. Pasqui, P. Coiffet\",\"doi\":\"10.1109/ROMAN.1999.900326\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A number of prior and actual work is available on hyper-redundant and especially snake-like mechanisms, including our project. Since mechanical conception and control of this kind of machines meet difficulties and require a certain research effort, the majority of related works focus on these areas. There is not any specific proposal about \\\"how to interface such a robot in order to control\\\". The paper discusses some ideas on a convivial robot-human interface envisaged for testing control algorithms of a snake-like robot. This project consists of a real-time simulation of a snake locomotion type known as lateral undulation in order to develop a prototype. Discussion of the interfacing problem follows a brief overview of snake locomotion and the presentation of our snake model and progression strategy.\",\"PeriodicalId\":200240,\"journal\":{\"name\":\"8th IEEE International Workshop on Robot and Human Interaction. RO-MAN '99 (Cat. No.99TH8483)\",\"volume\":\"16 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1999-09-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"8th IEEE International Workshop on Robot and Human Interaction. RO-MAN '99 (Cat. No.99TH8483)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ROMAN.1999.900326\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"8th IEEE International Workshop on Robot and Human Interaction. RO-MAN '99 (Cat. No.99TH8483)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ROMAN.1999.900326","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Towards a convivial control interface for a snake-like robot
A number of prior and actual work is available on hyper-redundant and especially snake-like mechanisms, including our project. Since mechanical conception and control of this kind of machines meet difficulties and require a certain research effort, the majority of related works focus on these areas. There is not any specific proposal about "how to interface such a robot in order to control". The paper discusses some ideas on a convivial robot-human interface envisaged for testing control algorithms of a snake-like robot. This project consists of a real-time simulation of a snake locomotion type known as lateral undulation in order to develop a prototype. Discussion of the interfacing problem follows a brief overview of snake locomotion and the presentation of our snake model and progression strategy.