{"title":"GLOVR:用于虚拟现实应用的可穿戴手部控制器","authors":"Marco Marchesi, B. Riccò","doi":"10.1145/2927929.2927959","DOIUrl":null,"url":null,"abstract":"Virtual Reality (VR) is rapidly becoming a major sector of the digital world for a variety of applications, ranging from gaming to education, from marketing to medical and industrial environments. Consequently, new VR headsets are continuously introduced into the market that, however, still suffer from substantial limitations of their controllers in terms of functionality and ability to capture the user's gesture and movements in a natural way. In this context, we introduce GLOVR, a wearable hand controller based on gesture recognition, that has been particularly designed for VR games, although it can also be used in other applications. GLOVR acquires data from a 9-axis Inertial Movement Unit and features an analog microphone allowing the user to send vocal commands.","PeriodicalId":113875,"journal":{"name":"Proceedings of the 2016 Virtual Reality International Conference","volume":"138 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"GLOVR: a wearable hand controller for virtual reality applications\",\"authors\":\"Marco Marchesi, B. Riccò\",\"doi\":\"10.1145/2927929.2927959\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Virtual Reality (VR) is rapidly becoming a major sector of the digital world for a variety of applications, ranging from gaming to education, from marketing to medical and industrial environments. Consequently, new VR headsets are continuously introduced into the market that, however, still suffer from substantial limitations of their controllers in terms of functionality and ability to capture the user's gesture and movements in a natural way. In this context, we introduce GLOVR, a wearable hand controller based on gesture recognition, that has been particularly designed for VR games, although it can also be used in other applications. GLOVR acquires data from a 9-axis Inertial Movement Unit and features an analog microphone allowing the user to send vocal commands.\",\"PeriodicalId\":113875,\"journal\":{\"name\":\"Proceedings of the 2016 Virtual Reality International Conference\",\"volume\":\"138 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-03-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2016 Virtual Reality International Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2927929.2927959\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2016 Virtual Reality International Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2927929.2927959","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
GLOVR: a wearable hand controller for virtual reality applications
Virtual Reality (VR) is rapidly becoming a major sector of the digital world for a variety of applications, ranging from gaming to education, from marketing to medical and industrial environments. Consequently, new VR headsets are continuously introduced into the market that, however, still suffer from substantial limitations of their controllers in terms of functionality and ability to capture the user's gesture and movements in a natural way. In this context, we introduce GLOVR, a wearable hand controller based on gesture recognition, that has been particularly designed for VR games, although it can also be used in other applications. GLOVR acquires data from a 9-axis Inertial Movement Unit and features an analog microphone allowing the user to send vocal commands.