GLOVR:用于虚拟现实应用的可穿戴手部控制器

Marco Marchesi, B. Riccò
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引用次数: 6

摘要

虚拟现实(VR)正在迅速成为数字世界的一个主要领域,用于从游戏到教育,从营销到医疗和工业环境的各种应用。因此,新的VR头显不断被引入市场,然而,在功能和以自然方式捕捉用户手势和动作的能力方面,它们的控制器仍然受到很大的限制。在这种情况下,我们介绍GLOVR,一种基于手势识别的可穿戴手部控制器,它是专门为VR游戏设计的,尽管它也可以用于其他应用。GLOVR从9轴惯性运动单元获取数据,并具有模拟麦克风,允许用户发送语音命令。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
GLOVR: a wearable hand controller for virtual reality applications
Virtual Reality (VR) is rapidly becoming a major sector of the digital world for a variety of applications, ranging from gaming to education, from marketing to medical and industrial environments. Consequently, new VR headsets are continuously introduced into the market that, however, still suffer from substantial limitations of their controllers in terms of functionality and ability to capture the user's gesture and movements in a natural way. In this context, we introduce GLOVR, a wearable hand controller based on gesture recognition, that has been particularly designed for VR games, although it can also be used in other applications. GLOVR acquires data from a 9-axis Inertial Movement Unit and features an analog microphone allowing the user to send vocal commands.
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