在泗水第22届SMAN大会上,通过“红与牛”游戏学习化学

Any Sufiaty, Ryan Hendra Cahyadhi
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引用次数: 1

摘要

本研究旨在探讨在家学习时使用“红牛”游戏的影响。在学生使用这个游戏之前和之后都进行了测试。之后,学生必须在使用游戏后完成一些回答。研究结果表明,该游戏基于学生反应的有效性为87.73%,学习前后平均得分差异显著,达到经典完备性。从上述数据可以得出结论,在家学习时使用Red和Ox Game学习可以对平衡氧化还原方程的学习产生影响。这个游戏也可以作为教师的替代选择,这样学习过程就会更加友好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning Chemistry with the “Red and Ox” Game during Covid-19 Pandemic at SMAN 22 Surabaya
This study aimed to examine the impact of utilizing “Red and Ox” Game while Study From Home. Tests were given before and after the student using this game. After that the student have to fulfill some respons after using the game. The results of the study showed this game effectiveness based on students respon obtained 87,73% and there was a significant difference between the average scores before and after learning and it had achieved classical completeness. From aforementioned data, it can be concluded that learning using Red and Ox Game while Study From Home can have an impact on learning of balancing redox equation. This game also can be used as an alternative for teachers so the learning process will be more friendly.
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